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Bayonetta

Action games of this ilk are notoriously tough, but when quizzed about catering to the masses in terms of adaptive difficulty, producer Yusuke Hashimoto simply laughed and shrugged off the idea. “If you’re having problems, just start the game over and set it to Easy,” he suggested. This is a game designed very much with hardcore Devil May Cry fans in mind; scoring systems, fighting tactics and even post-kill collectibles – this time they’re halos instead of red orbs – are all extremely reminiscent of Capcom’s Master Blaster.

In swoops the weapon-changing skills introduced in Devil May Cry 2, letting you define preset equipment combinations and swap them out mid-combo. You could take all four pistols and use them to juggle an enemy in the air before taking to the skies yourself with a quick flap of the wings and pulling out a broadsword (from where?) to follow it up with some slice and dice action. And when the angel’s about to crash down to earth a couple of blasts with your feet-mounted guns should halt any chances of it evening the score with a retaliatory strike.

More weapons can be purchased as the game progresses, placing added emphasis on earning moolah by scrapping with style. Thankfully it’s easier to follow the onscreen action than it was in Devil May Cry 4. Every move you pull off is listed onscreen. Multipliers are also flashed up when you fulfill set requirements, listed separately from the cumulative total to tease you with the promise of mega-points when you’re done. The system means it’s easy enough to decipher which moves gained which points, letting you plan the ultimate attack next time around. Predictably enough you’ll not succeed by sticking to the same few moves every time – the AI will become attuned to any obvious patterns in your attacks and your score bonuses will decrease every time.

With its eye-watering balletic combat, tough enemies and emphasis on learning combos, we can’t promise Bayonetta will be ideal for everybody, and the unmistakably Japanese style is likely to turn off just as many as it turns on. But even after the visual highs of Gears of War 2 and Far Cry 2, few can fail to be wowed by its set pieces. Bayonetta’s definitely the prettiest girl at the party, and if Kamiya’s past record is anything to go by there’ll be adventure to come.

Jan 15, 2009

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12 comments

  • Pheonix03 - January 20, 2009 1:55 a.m.

    Bayonetta is going to OWN 2009! Like all of Hideki Kamiya's games in the past, Bayonetta will be the best game of the year, but it won't sell as much as it should. Bayonetta is going to raise the bar for action games!
  • Fionn1 - January 19, 2009 12:45 p.m.

    So thats all the Tomb Raider fans who made Lara crawl through tunnels to goggle her arse sold...lol. I reckon it will be good...a saucy gymnastic minx with lots and lots of weapons...cant fail really can it.
  • MrScottimus - January 18, 2009 8:17 p.m.

    I dont know man... I'm not usually into these games but this chick looks bad. I might bite.
  • corronchilejano - January 18, 2009 6:36 a.m.

    This game must fail... but it won't.
  • Samael - January 17, 2009 6:26 a.m.

    Gonna keep an eye on this one. Looks unique and interesting.
  • IslanderSwagg - January 17, 2009 4:25 a.m.

    this game looks wierd, but fun its a maybe for me
  • thor0997 - January 17, 2009 12:25 a.m.

    Im sorrys I was tiords, like i am nau.
  • thor0997 - January 15, 2009 11:57 p.m.

    Wow this game is yelling, "I have boobs, and guns if you want that." But I really cant complaine, when DMC's all had Dante with abs that could crush a elephant, so whatever.
  • Jbo87 - January 15, 2009 11:27 p.m.

    I never enjoyed DMC and when I saw that this was by the same chap my disinterest grew massively.......... but she fights with her hair? Hmmmm, strangely compelling. We'll see how this pans out. Is Pythonesque a word? If not it definitely should be.
  • SheetSandwich - January 20, 2009 11:03 p.m.

    <- Josh Homme, coolest man alive. I am a little interested, and I will be keeping an eye on it, but I DON'T CARE ABOUT NUDITY! A game should be based around GAMEPLAY, and I'll need to see good gameplay before I say yes.
  • Chiropteran - January 19, 2009 12:57 p.m.

    I have a couple problems here. When was the last time you ever looked at a Larry Flint publication? There is, believe me, no comparison. Also, it takes no time at all for her hair to straighten. Let's not be clever at the expense of honest criticism. Whatever the previews, how does it play? How do you aim four guns at once? Is there anything other than shooting involved? If you're looking for skin, a subscription to Playboy on line is not much more than the cost of a game. All skin, all day, no freaking hair to get in the way. Only if you're old enough, of course.
  • Corsair89 - January 17, 2009 9:55 a.m.

    I love the DMC series, except for DMC2. I have been very intersted in this title when I first heard of it a few months back. It looks and sounds really cool.

Showing 1-12 of 12 comments

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