Brilliantly, these abilities can be swapped out on the fly by dispatching a player of a different class. For competent players it’s easy to imagine exploring all four disciplines during a single match.
For example, we started out cowering in windows taking pot shots at passing soldiers. We ended the game buzzing about the environment on a quad bike blowing up enemy tanks with some well-placed C4. From target practice to fully-fledged badass in mere hours? That’s progress.
As the above tale suggests Bad Company 2 is an extremely accessible online experience, too. Even newcomers to the thrills of multiplayer warfare will find their determination quickly rewarded. The presence of better players forces you to constantly rethink your approach, and the ability to blow away cover means that you’re never unfairly at the mercy of a too hot-to-hit sniper.
Furthermore, prolonged play unlocks new weapons, gadgets and abilities - much like Modern Warfare 2’s perks system. This versatility, scope for strategy and sheer accessibility raises Bad Company 2 above most other multiplayer games.
But for any online enthusiasts looking for a more tactically rich and squad-focused 360 shooter than Modern Warfare 2, this really hits the target and you’ll need this in your collection.
March 2, 2010