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Battlefield Bad Company 2 Onslaught DLC review

With its Spec Ops mode, MW2 managed to integrate a fully fleshed out mode for two players that required real teamwork and upped the intensity of regular multiplayer. Between Spec-Ops and Nazi Zombies, it seems like a solid co-op mode will be a requirement of all future FPSes, which is where BFBC2’s Onslaught mode DLC comes in.


Above: What happens when you try and complete a map by yourself

So far, BFBC2’s multiplayer has been its major selling point, with free updates and new maps augmenting the more tactical, squad-based gameplay. This squad mentality transfers over to Onslaught mode, a new downloadable co-op mode not covered under the VIP program; previous map packs and updates have been included free via a one-time use VIP code that ships with every new copy of the game.

The $10/800 MS Point DLC features four reconfigured multiplayer maps with capture points, essentially a round of Conquest but against a dozen or so AI controlled bots. The mode features adjustable difficulty levels and is playable with 1-4 players, though God help you if you try to solo a map. The round continues as long as one human player is left alive (or inedfintely if there's just one player), stressing the kind of patience and teamwork that makes multiplayer squads so successful.


Above: Looks like Pigpen joined the military after he grew up

The points can’t be recaptured by the bots and your capture progress doesn’t reset, so as long as you stay alive you can grind away at the points. This makes posting the fastest time the real challenge for experienced, organized players, who shouldn't have too much difficulty rolling through these missions. Players and enemies have access to vehicles and abilities they’ve unlocked in multiplayer, which makes it useful for getting used to a new gun or testing new loadouts you’ve created.

While MW2’s Spec-Ops had defined objectives and felt markedly different from the regular multiplayer, the same can’t really be said of Onslaught mode. As an independent game mode it stumbles; the enormous maps have been designed for human players who tend to think and flank, and make use of all the terrain. The AI controlled bots, on the other hand, tend to cluster around major roads and obvious choke points then act erratically, which makes outthinking them more of a guessing game than a tactic.


Above: "I  guess getting eaten by a crocodile is better than burning to death."

The game is rarely unfair, but AI bots have a hard time acting like anything other than bots, sometimes they’ll stand in the middle of an open field and take potshots at you with rockets, other times they’ll snipe you from a mile away as you’re running. You can never shake the feeling you’re playing against the computer, which is problematic in a game mode that so closely mimics the regular multiplayer; outwitting and beating human players is far more gratifying than shooting wave after wave of unpredictable, sometimes idiotic bots.

Onslaught is ultimately an odd duck, it’s a good way to practice or try out new gear if you’re too timid to learn in a regular multiplayer match, but if you can get 4 people together to play Onslaught you may as well take the squad to a multiplayer match and unlock some weapons and skills.

July 8, 2010

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14 comments

  • Rowdie - July 10, 2010 4:32 p.m.

    I've only played on normal. Need to talk the guys into cranking it up a notch. Anyway, AI is what it is. They're not suppose to be elite troops. If they were as bright as human players you might not ever capture a base. It's more old school arcade. Not that varied each time with the idea to improve your time. NiGHTS didn't change at all. Crazy Taxi doesn't change at all. As far as this ModWa2 vs BF:BC2 thing goes. ModWa2 is unbearable. BC2 works kind of. Neither is all that great. It's not quite winning the special Olympics but it's pretty close.
  • MailMan - July 9, 2010 10:56 p.m.

    didnt have high hopes for this anyway, ah'well, frees up some points for the battlefield bad company 2 vietnam expansion
  • irrow@hotmail.com - July 9, 2010 1 p.m.

    my friend DLed it and said it was hugely entertaining with a squad of 4 friends with headsets, but not so much with strangers (who usually don't have headsets or use them if they do on ps3) I played it a bit and I think 6-7 would have been a fairer score, it does give another dimension to the game and can be quite fun with friend. However, I for one rarely find a time when I have 4 friends online all playing bfbc2. I did think that the ai, while sometimes being stupid, was pretty difficult at least, and that added to the challenge... I would much rather spend $15 for and add-on for spec ops (ha!) in MW2 though...so I give dice credit for continued support for the game. BTW they said they would never charge for maps, not DLC (like the snazzy outfits people can and do, surprisingly enough, buy) which has been true so far (there have been 3-4 map packs I think?) as long as you bought a new copy of the game. I'm a big fan of both BFBC2 and MW2, can't pick a favorite overall. Having said that has anyone else (who likes bfbc2) noticed that the fun level of the game has dropped immensely? Or is it just me...?
  • Modroneman - July 9, 2010 12:30 p.m.

    So much for BFBC2 giving out free content! Oh No, I didn't!
  • CreeplyTuna - July 9, 2010 2:10 a.m.

    if it were free tho, this sounds like a 7
  • CH3BURASHKA - July 9, 2010 12:24 a.m.

    Ouch. The review didn't sound like a 5, though. Also, spellcheck.
  • killerrpgfan - July 9, 2010 12:08 a.m.

    @Greed I hate mw2..... that is all i have to say (on BC2's onslaught mode) i thought it was alright but they made it sound and look way better than it actually is.
  • GamesRadarMichaelGrimm - July 9, 2010 midnight

    @ Greed In the interest of fairness, all the other new BFBC2 maps and updates (specact excluded) have been free to everyone that purchased the game new (VIP members).
  • ColonelKc - July 8, 2010 11:58 p.m.

    @Greed Matter of fact i sold both games. Im just saying I like BFBC2 somewhat better, but i dont like them both in general.
  • HonestGuy - July 8, 2010 11:55 p.m.

    @Memph really hate to but...yeah, in this one i agree. I don't actually know how DICE managed to pull it off; a great game that is uninteresting ( solid gameplay, great sounds, great graphics...but still doesn't scale close on par with MW2's replayability...how DICE?!! ). It only lasted three weeks on my hard drive. Sigh, still waits for Battlefield 3...i just want a Battlefield that's mod-friendly, and with bot support, that's it. :P Or better, they should simply cut the crap and get it on with another Mirror's Edge! :D
  • Greed - July 8, 2010 11:50 p.m.

    ColonelKc - "BFBC2-1000 MW2-1" This is my favorite type of comment. This DLC is basically offering multiplayer except against bots for ten bucks while MW2 offers 3 completely new quality maps and two great COD4 maps for 15. Not to mention MW2's shooting is way smoother and the progression system is ten times more fun. Of course you're not going to change your mind, because you have to justify the money you spent on BFBC2 and aren't going to admit to yourself that the game isn't that great. Keep on trucking, ColonelKc, you beautiful son of a bitch
  • Cleanser247 - July 8, 2010 11:43 p.m.

    @Memph You're right, It sure is a damn shame. Hopefully it isn't fail to hard/
  • ColonelKc - July 8, 2010 11:43 p.m.

    BFBC2-1000 MW2-1
  • Memph - July 8, 2010 11:29 p.m.

    sounds pretty pointless all in all. shame

Showing 1-14 of 14 comments

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