Batman: Arkham Knight Riddler guide

Stagg Enterprises Airships: Trophies

Airship Alpha

When you first enter the airship, you'll crawl through a vent, placing you right atop a cage holding a trophy. Use the Remote Hacking Device to open the way.

Airship Alpha

When you reach the lower room beneath the foyer, look up to see a trophy in a rounded cage behind some wires. Use the Remote Hacking device to free it, then use the airship controls to roll it down the tubes to you.

Airship Alpha

Look up on the other side of the same room to spot a small generator. Give it some juice with the Remote Electrical Charge to open a small alcove you can grapple into. Hello, trophy!

Airship Alpha

In the same room, you'll also learn how to simultaneously use the ship controls and the Remote Hacking Device. Push the trio of boxes to the right and rip open the grate to grab the trophy beyond.

Airship Alpha

There's a second trophy immediately after the previous one. In the next hallway, step on the pressure pad to light up the Riddler switch down the passageway. Now throw a Remote Controlled Batarang through the slot in the grates to hit the switch and free the nearby trophy.

Airship Alpha

Found right after Stagg is taken to Airship Beta. As you crawl through the grates moving boxes with the ship's controls, look for this blue hatch. Hop inside to find another trophy.

Airship Alpha

In the same room is a door you can open with the Voice Synthesizer. Enter this new area, and watch for a sentry gun around the nearby corner - use the Remote Hacking Device to shut it down and give you chance to dismantle. Once it's clear, activate the nearby airship controls and check by the door you came through. There's a cracked ceiling you can bust through with the Explosive Gel. Do this to drop a crate into the room with you, then use the airship controls to send it crashing through the nearby glass, letting you grab the hanging trophy with the Batclaw.

Airship Alpha

Directly behind the sentry gun you just disabled.

Airship Alpha

In the same hallway is a hatch leading to a Riddler puzzle. Stepping on the pads closes the hatch above, so use the Line Launcher to wire walk out and grapple up.

Airship Alpha

When you head toward the research laboratory in the back of the ship, look for this trio of Riddler switches. You'll need the Triple Batarang skill for this, but once you have it, you can hit all three switches simultaneously and free the trophy from its little cage.

Stagg Enterprises Airships: Trophies continue on the next page!

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