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Batman: Arkham City Riddler guide

PHYSICAL CHALLENGES
 

Chances are you’ll complete most of The Riddler’s physical challenges unintentionally while scouring Arkham City questing and hunting trophies. There are, however, several that may remain elusive for you. We’ve listed those below, along with advice on how to complete them. 

PHYSICAL CHALLENGE #1
Glide continuously for over 150 meters [without using the Grapnel Boost upgrade]

For some reason doing exactly what the description says isn’t good enough. Find a high place--the chimneys in the Industrial District work great--and leap off. Make sure to do about four or five dive bombs into pull-ups in a row. This should be enough to complete the challenge.

PHYSICAL CHALLENGE #2
Perform five consecutive line launches without touching the ground

Go to any part of the city with lots of buildings (we did it right in front of the courthouse) and find one long stretch to use your line launcher. The beauty is you can press left trigger almost immediately after launching your first line and launch another, meaning you don’t have to cover much distance at all to complete this challenge.

PHYSICAL CHALLENGE #3
Glide for 30 meters while maintaining a height of less than 5 meters above the water

Chances are you’ve probably done this while completing the AR challenges. It requires fairly strict timing; you’ll need to pull up from a dive bomb just before you hit the drink and hold your glide as long as possible. Make sure to hold down after you pull up to avoid flying too high. Fortunately, 30 meters is nothing in terms of distance while you’re gliding, and 5 meters above the water is pretty generous.

PHYSICAL CHALLENGE #4
Perform a Batclaw Slam (5 required)

All you need to do is use a quick Batclaw during combat (LT + Y, or L2 + Triangle) and then immediately press the attack button as the enemy is coming towards you. This is quite satisfying. 

PHYSICAL CHALLENGE #5
Aerial Attack off a stunned enemy into another (3 required)

You’ll need to stun an enemy with your cape (B or Circle), then double tap the jump button to vault on top of them. As you’re doing that, quickly press the attack button and hold the left stick in the direction of another enemy. 

PHYSICAL CHALLENGE #6
Hit an explosive object with a Batarang before it is thrown

Enemies will often grab objects and hold them above their heads for a while, waiting for a ripe opportunity. Whenever one of these enemies is holding a fire extinguisher or a propane tank, use your quick Batarang on them (double tap LT or L2). 

PHYSICAL CHALLENGE #7
Take out 2 enemies at once with the Glide Boost Attack

The only difficult part to this challenge is finding two enemies standing close enough together in an area that allows for an attack from great height. Try the entrance to Joker’s section of the Industrial District. Hone in on an enemy, press the attack button while gliding, then hold RT/R2.

PHYSICAL CHALLENGE #8
Fly a fully boosted Remote Batarang into a thug and send him flying

The best way to do this is to find some enemies that haven’t detected you yet, or pick a fight and then hop onto a lamp post where you can’t be reached. Make sure to pilot the Batarang close to the ground until just before you hit the enemy, then pull up and drive that sucker into the schmuck’s torso. 

PHYSICAL CHALLENGE #9
Use the Reverse Batarang to knock down an enemy

It’s best to do this on an unsuspecting enemy. It’s not easy to pull this off in the heat of combat. 

PHYSICAL CHALLENGE #10
Perform a Grapnel Boost Takedown

There is a rooftop in the southwest corner of Amusement Mile that is usually patrolled by two armed guards, and they often walk near the edges. If you can’t spring this attack on them, get their attention, drop to the street, and wait for them to peer over the edge of the roof. 

PHYSICAL CHALLENGE #11
Use the Remote Electrical Charge to temporarily disable a backpack Jammer device

Even after you beat the game, you can always find one of these devices on a guard in the central area of the subway.

307 comments

  • daddy1c3 - September 30, 2014 11:19 p.m.

    So, i messed up #13 and now the panel won't turn back green. How do I get it to turn back green?
  • yatiya - September 11, 2014 7:17 a.m.

    The entire Subway Riddler Trophy section is messed up. Second page links to first 10 riddles, and third page is nowhere to be found! Page 28 is blank!
  • PabloUrrutia - August 6, 2014 8:48 p.m.

    I cant go through number 3. it is my last trophy
  • HarleyQuinn13 - July 6, 2014 7:15 p.m.

    Did anyone else have an issue with #14? When I walk up to the vent it doesn't give me and option to open it and the batclaw won't work either.
  • Earnshaw - April 7, 2014 7:46 a.m.

    Anyone any tips on no 19 with the six ? Under the bridge, it's my last one and struggling like mad with it!
  • matheus-vallinhos - April 9, 2014 9:48 p.m.

    Buddy, you'llhave to use the LT button to throw 3 batrangs each side as faster as you can. You will throw and turn on the 3 interrogation points on the left and you'll have 2 seconds to do the same on the right. I've tried and works.
  • strathaar - December 15, 2013 11:16 a.m.

    Amusement Mile Riddle Trophy #7: Easier to bomb the lower 3 and stand on the roof of the opposite building looking down. You have clear line of sight for all three and can knock out the top ?s with no hassle.
  • hollomanjordan - November 15, 2013 11:02 a.m.

    RIDDLER TROPHY #19 IN THE MUSEUM FOR BATMAN IS INCORRECTLY LABELED AND POSITIONED! THE TROPHY YOU HAVE MARKED FOR NINETEEN SHOWS IT TO BE IN THE TORTURE CHAMBER BUT IT IS NOT IT IS IN THE ARMORY AND I CANNOT FIND IT!!!!!!
  • tiffeny-glidewell - October 17, 2013 5:08 p.m.

    I am so frustrated has anyone else struggled on number 22? I have tried so many times I just cant seem to get it done. I get all the other trophies usually but this one has been the most difficult.
  • dillon-boehme - October 27, 2013 9:11 p.m.

    #22? I'm in the process of collecting the trophies and riddles. Has anyone found the meaning of the radio #207/595?
  • shahryar-niazi - November 24, 2013 12:08 p.m.

    I used catwoman to collect her trophy and the green one, for number 22, which was weird. Very weird she collected the green one.
  • trevor-gardner - September 23, 2013 5:12 p.m.

    I have everything except the physical challenge "achieve a x5 variation bonus in one combat encounter". I'm not sure how i'm supposed to do this one. I fight and fight but I'm not even sure what I'm supposed to to be doing. The challenge says my best has been 4. Any help would be awesome. This is the very last challenge I have.
  • dylanshades12 - September 26, 2013 4:22 p.m.

    It means using different quickfire gadgets in the same fight
  • zoroforall - October 9, 2013 9:32 a.m.

    the same here :(
  • AnnieMermaid - January 12, 2014 9:11 a.m.

    A 5x variation bonus mean you have to beat up a group of thugs by using different techniques. Such as explosive gel, remote electrical charge, batarang, freeze blast, and the disruptor. I suggest using the gadgets in quickfire mode so you're not busy pressing mutiple buttons while thugs are hitting you. Hope that helps. :)
  • alexpsozomenos - September 9, 2013 8:35 a.m.

    Trophy 15 isn't actually there. :s
  • jlowe00 - August 28, 2013 5:37 a.m.

    Where are Riddler Trophies #18 and #19?
  • matt-cyturner - August 3, 2013 6:43 p.m.

    I just got an iTunes card code for free! :D http://linkbitty.com/FreeiTunesCode
  • greenarrow1988 - August 2, 2013 1:01 a.m.

    My previous comment meant to say Line Launcher. Oh, and for number 12 in the industrial district I used the Line Launcher and smart aiming.
  • greenarrow1988 - August 2, 2013 12:54 a.m.

    Riddler Trophy 13 is actually super easy. All you need is the ice blast thingy (It's name escapes me at 3:53 AM) and the Grapnel.

Showing 1-20 of 307 comments

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