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Batman: Arkham City Riddler guide

MUSEUM - RIDDLER TROPHY #11

Raise the elevator using your remote electrical charge. Now you can plant explosive gel on the structural weakness to the right and grab the trophy waiting on the other side.

MUSEUM - RIDDLER TROPHY #12

Use your freeze blast to create an ice raft in the water. There should be a hatch you can pull open with your Batclaw to expose a trophy. 

MUSEUM - RIDDLER TROPHY #13

Look for a spot to grapple up onto the catwalk in the northwest part of the room. From there, use your line launcher to head south west, then aim another line over to where the trophy is.

MUSEUM - RIDDLER TROPHY #14

In the western part of the room, look for a trophy floating inside a fenced in area. Use your line launcher: tight rope to get above it, then use your freeze blast to create a raft. Hope down and grab that trophy. 

MUSEUM - RIDDLER TROPHY #15

This trophy is in an open treasure chest inside the display. Enter from the back. 

MUSEUM - RIDDLER TROPHY #16

Use your freeze blast to stop the steam, then crouch past the frozen valve to claim the trophy.

MUSEUM - RIDDLER TROPHY #17

Enter the Iceberg Lounge from the outside of the museum. Use your disruptor: mine detonator to clear the proximity mines so you can slide under the gate and grab the trophy.  

MUSEUM - RIDDLER TROPHY #18

Use your remote electrical charge to enter this small room. Once inside, use your charge again by targeting any one of the switches and firing only when it lights up. 

MUSEUM - RIDDLER TROPHY #19

Under the floor vents, right next to the leaking door to the Iceberg Lounge. 

MUSEUM - RIDDLER TROPHY #20

Use your freeze blast to stop the steam, then wooden pallets to find a trophy resting on a crate.

Museum:

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MUSEUM - RIDDLER TROPHY #21

Look under the corner of the bridge that runs over the mammoth. Use your cryptographic sequencer with range amplifier to hack the console that is near the caged trophy. When the cage opens, use your Batclaw to claim your prize. 

MUSEUM - RIDDLER TROPHY #22

Simply punch through the weak wood panelling on either side of this trophy’s location to gain access to it. 

MUSEUM - RIDDLER TROPHY #23

Hack this console with your cryptographic sequencer to lift the gate that stands in the way of you and your precious final trophy.

Museum:

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306 comments

  • yatiya - September 11, 2014 7:17 a.m.

    The entire Subway Riddler Trophy section is messed up. Second page links to first 10 riddles, and third page is nowhere to be found! Page 28 is blank!
  • PabloUrrutia - August 6, 2014 8:48 p.m.

    I cant go through number 3. it is my last trophy
  • HarleyQuinn13 - July 6, 2014 7:15 p.m.

    Did anyone else have an issue with #14? When I walk up to the vent it doesn't give me and option to open it and the batclaw won't work either.
  • Earnshaw - April 7, 2014 7:46 a.m.

    Anyone any tips on no 19 with the six ? Under the bridge, it's my last one and struggling like mad with it!
  • matheus-vallinhos - April 9, 2014 9:48 p.m.

    Buddy, you'llhave to use the LT button to throw 3 batrangs each side as faster as you can. You will throw and turn on the 3 interrogation points on the left and you'll have 2 seconds to do the same on the right. I've tried and works.
  • strathaar - December 15, 2013 11:16 a.m.

    Amusement Mile Riddle Trophy #7: Easier to bomb the lower 3 and stand on the roof of the opposite building looking down. You have clear line of sight for all three and can knock out the top ?s with no hassle.
  • hollomanjordan - November 15, 2013 11:02 a.m.

    RIDDLER TROPHY #19 IN THE MUSEUM FOR BATMAN IS INCORRECTLY LABELED AND POSITIONED! THE TROPHY YOU HAVE MARKED FOR NINETEEN SHOWS IT TO BE IN THE TORTURE CHAMBER BUT IT IS NOT IT IS IN THE ARMORY AND I CANNOT FIND IT!!!!!!
  • tiffeny-glidewell - October 17, 2013 5:08 p.m.

    I am so frustrated has anyone else struggled on number 22? I have tried so many times I just cant seem to get it done. I get all the other trophies usually but this one has been the most difficult.
  • dillon-boehme - October 27, 2013 9:11 p.m.

    #22? I'm in the process of collecting the trophies and riddles. Has anyone found the meaning of the radio #207/595?
  • shahryar-niazi - November 24, 2013 12:08 p.m.

    I used catwoman to collect her trophy and the green one, for number 22, which was weird. Very weird she collected the green one.
  • trevor-gardner - September 23, 2013 5:12 p.m.

    I have everything except the physical challenge "achieve a x5 variation bonus in one combat encounter". I'm not sure how i'm supposed to do this one. I fight and fight but I'm not even sure what I'm supposed to to be doing. The challenge says my best has been 4. Any help would be awesome. This is the very last challenge I have.
  • dylanshades12 - September 26, 2013 4:22 p.m.

    It means using different quickfire gadgets in the same fight
  • zoroforall - October 9, 2013 9:32 a.m.

    the same here :(
  • AnnieMermaid - January 12, 2014 9:11 a.m.

    A 5x variation bonus mean you have to beat up a group of thugs by using different techniques. Such as explosive gel, remote electrical charge, batarang, freeze blast, and the disruptor. I suggest using the gadgets in quickfire mode so you're not busy pressing mutiple buttons while thugs are hitting you. Hope that helps. :)
  • alexpsozomenos - September 9, 2013 8:35 a.m.

    Trophy 15 isn't actually there. :s
  • jlowe00 - August 28, 2013 5:37 a.m.

    Where are Riddler Trophies #18 and #19?
  • matt-cyturner - August 3, 2013 6:43 p.m.

    I just got an iTunes card code for free! :D http://linkbitty.com/FreeiTunesCode
  • greenarrow1988 - August 2, 2013 1:01 a.m.

    My previous comment meant to say Line Launcher. Oh, and for number 12 in the industrial district I used the Line Launcher and smart aiming.
  • greenarrow1988 - August 2, 2013 12:54 a.m.

    Riddler Trophy 13 is actually super easy. All you need is the ice blast thingy (It's name escapes me at 3:53 AM) and the Grapnel.
  • bheezy - July 14, 2013 6:52 p.m.

    Riddle trophy #28 in the industrial district: You do not need to detonate the mines. There is a path through the cage to the right, then take a left...if you're careful and pay attention, the mines will not detonate.

Showing 1-20 of 306 comments

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