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Batman: Arkham City Riddler guide

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STEEL MILL RIDDLER TROPHIES



STEEL MILL RIDDLER TROPHY #1

Grapple up to this ledge and use your explosive gel on the structural weakness.



STEEL MILL RIDDLER TROPHY #2

Use your line launcher or freeze blast to get across the water, then hack the console using your cryptographic sequencer.



STEEL MILL RIDDLER TROPHY #3

Throw a Batarang at this Riddler switch and the bars above it will lower. Use your line launcher to get over there, then crawl through the vent you see to find a trophy. 



STEEL MILL RIDDLER TROPHY #4

 

Notice the trophy behind bars. Use your Batclaw to open the hatch left of these bars, then pilot a remote Batarang to the north and look for an electricity arc over the water. Bring the electrified Batarang back through the hatch opening and into the fuse box.



STEEL MILL RIDDLER TROPHY #5

Use your freeze blast to create a raft in the water. Face east and you’ll notice a high point to which you can grapple. Find the trophy up there. 



STEEL MILL RIDDLER TROPHY #6

Float down the river on your raft toward the grinder on the left. Look up at the ceiling to spot this trophy. Use your Batarang to get it down as soon as you have a clear shot.



STEEL MILL RIDDLER TROPHY #7

Stand on the bridge to the north of this trophy’s location and use your Batclaw to remove the vent cover. Climb inside that vent to find a trophy. 



STEEL MILL RIDDLER TROPHY #8

Use your remote electrical charge on the nearby generator to move the cart. The trophy will then be revealed. 



STEEL MILL RIDDLER TROPHY #9

Crawl through the vent in the northwest room and use your grapple to get up to the high ledge you find on the other side. 



STEEL MILL RIDDLER TROPHY #10

This trophy is in the center of the room. You’ll need to do a running slide and pick up the trophy as you’re moving.



STEEL MILL RIDDLER TROPHY #11

Look for a hatch on the wall. Use your Batclaw to pull it open, then use your Batclaw again to grab the trophy. 



STEEL MILL RIDDLER TROPHY #12

If you enter the Assembly Line from the southernmost entrance on the west side, look up and to your left. There is a ledge above the vent that you can grapple too. Once you have, use your explosive gel to destroy the structural weakness.



STEEL MILL RIDDLER TROPHY #13

Step out into the main room and use your remote electrical charge on the generator. This will pull all of the carts towards the generator, revealing an opening. Use your freeze blast to stop the steam then crawl in to find your trophy.



STEEL MILL RIDDLER TROPHY #14

There is a vent cover in the same room as the generator used in #13. Pry it open and crawl through to find your next trophy. 



STEEL MILL RIDDLER TROPHY #15

Hack this console using your cryptographic sequencer to open the elevator door, granting access to the trophy. 



STEEL MILL RIDDLER TROPHY #16

Crawl under the floor grates and look for this pipe spewing steam. Close it off with your freeze blast, then climb past it to find a trophy.



STEEL MILL RIDDLER TROPHY #17

Use your remote electrical charge on the generator in this room, pushing and pulling the crane hook until it smashes into the fan on the back wall. Just beyond that fan you’ll find a trophy. 



STEEL MILL RIDDLER TROPHY #18

Navigate through the area under the floor grates and head south until you reach the spot where you first entered the steel mill near the start of the game. Look for a hatch that can be pulled open with the Batclaw.



STEEL MILL RIDDLER TROPHY #19

Continue through the vent you opened up during #17 and drop down into the hole you find. From there, use your line launcher to reach the riddler panel. Simply standing on it will open the trophy cage. 



STEEL MILL RIDDLER TROPHY #20

Just to the left of the freight elevators is a hatch that can be pulled open with your Batclaw. Do so to find a trophy. 



STEEL MILL RIDDLER TROPHY #21

At the bottom of the elevator shaft you’ll find a small hole that allows you to go even deeper. Drop in there to find a trophy. 



STEEL MILL RIDDLER TROPHY #22

Drop to the bottom of the freight elevator shaft and look up. Grapple to the point pictured above to find a trophy. 



STEEL MILL RIDDLER TROPHY #23

Use your explosive gel on the structural weakness to find a trophy.



STEEL MILL RIDDLER TROPHY #24

Use your quick Batarangs to destroy all the purple penguins. The trophy will then be revealed. Use your Batclaw to grab it. 



STEEL MILL CATWOMAN TROPHIES



STEEL MILL - CATWOMAN TROPHY # 1

On the underside of this bridge. Walk to the edge and climb down to reach the trophy. 



STEEL MILL - CATWOMAN TROPHY #2

This trophy is on the underside of one of the walkways in the smelting chamber. 



STEEL MILL - CATWOMAN TROPHY #3

Climb up the high section of this area of the map. There is a grate that you can crawl through - as seen above - to reach the trophy. 



STEEL MILL - CATWOMAN TROPHY #4

Provided you opened this elevator door as Batman using the cryptographic sequencer, you can just pick up the Catwoman trophy without issue. 



STEEL MILL - CATWOMAN TROPHY #5

In order to have access to this trophy, you need Batman to use the remote electrical charge on the generator in the loading bay to smash the crane hook through the fan on the south wall. This opens a path down to a pit of fire. As Catwoman you can pounce to the ceiling and crawl over the fence to reach a trophy.

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303 comments

  • Earnshaw - April 7, 2014 7:46 a.m.

    Anyone any tips on no 19 with the six ? Under the bridge, it's my last one and struggling like mad with it!
  • matheus-vallinhos - April 9, 2014 9:48 p.m.

    Buddy, you'llhave to use the LT button to throw 3 batrangs each side as faster as you can. You will throw and turn on the 3 interrogation points on the left and you'll have 2 seconds to do the same on the right. I've tried and works.
  • strathaar - December 15, 2013 11:16 a.m.

    Amusement Mile Riddle Trophy #7: Easier to bomb the lower 3 and stand on the roof of the opposite building looking down. You have clear line of sight for all three and can knock out the top ?s with no hassle.
  • hollomanjordan - November 15, 2013 11:02 a.m.

    RIDDLER TROPHY #19 IN THE MUSEUM FOR BATMAN IS INCORRECTLY LABELED AND POSITIONED! THE TROPHY YOU HAVE MARKED FOR NINETEEN SHOWS IT TO BE IN THE TORTURE CHAMBER BUT IT IS NOT IT IS IN THE ARMORY AND I CANNOT FIND IT!!!!!!
  • tiffeny-glidewell - October 17, 2013 5:08 p.m.

    I am so frustrated has anyone else struggled on number 22? I have tried so many times I just cant seem to get it done. I get all the other trophies usually but this one has been the most difficult.
  • dillon-boehme - October 27, 2013 9:11 p.m.

    #22? I'm in the process of collecting the trophies and riddles. Has anyone found the meaning of the radio #207/595?
  • shahryar-niazi - November 24, 2013 12:08 p.m.

    I used catwoman to collect her trophy and the green one, for number 22, which was weird. Very weird she collected the green one.
  • trevor-gardner - September 23, 2013 5:12 p.m.

    I have everything except the physical challenge "achieve a x5 variation bonus in one combat encounter". I'm not sure how i'm supposed to do this one. I fight and fight but I'm not even sure what I'm supposed to to be doing. The challenge says my best has been 4. Any help would be awesome. This is the very last challenge I have.
  • dylanshades12 - September 26, 2013 4:22 p.m.

    It means using different quickfire gadgets in the same fight
  • zoroforall - October 9, 2013 9:32 a.m.

    the same here :(
  • AnnieMermaid - January 12, 2014 9:11 a.m.

    A 5x variation bonus mean you have to beat up a group of thugs by using different techniques. Such as explosive gel, remote electrical charge, batarang, freeze blast, and the disruptor. I suggest using the gadgets in quickfire mode so you're not busy pressing mutiple buttons while thugs are hitting you. Hope that helps. :)
  • alexpsozomenos - September 9, 2013 8:35 a.m.

    Trophy 15 isn't actually there. :s
  • jlowe00 - August 28, 2013 5:37 a.m.

    Where are Riddler Trophies #18 and #19?
  • matt-cyturner - August 3, 2013 6:43 p.m.

    I just got an iTunes card code for free! :D http://linkbitty.com/FreeiTunesCode
  • greenarrow1988 - August 2, 2013 1:01 a.m.

    My previous comment meant to say Line Launcher. Oh, and for number 12 in the industrial district I used the Line Launcher and smart aiming.
  • greenarrow1988 - August 2, 2013 12:54 a.m.

    Riddler Trophy 13 is actually super easy. All you need is the ice blast thingy (It's name escapes me at 3:53 AM) and the Grapnel.
  • bheezy - July 14, 2013 6:52 p.m.

    Riddle trophy #28 in the industrial district: You do not need to detonate the mines. There is a path through the cage to the right, then take a left...if you're careful and pay attention, the mines will not detonate.
  • RapidFire - July 14, 2013 4:30 p.m.

    When i try and solve AMUSEMENT MILE - RIDDLE SOLUTION #8 - “Look out! Can you see where the madness began?”, it allways says "Subject to Small" Any ideas?
  • mohammad-diab - July 15, 2013 2:57 a.m.

    Zoom in it worked for me like that
  • RapidFire - July 15, 2013 11:44 a.m.

    How do you zoom in?

Showing 1-20 of 303 comments

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