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Batman: Arkham City Riddler guide

INDUSTRIAL DISTRICT - RIDDLER TROPHY #21

Look down in the water with detective mode on. You’ll notice there is a rusty hatch down there. Use your freeze blast to create a raft directly under said hatch, then use your batclaw to pull it open. The Riddler trophy will fall out.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #22

These panels alternate from green to red. You need run at a steady speed as you follow along with them, making sure to only step on a panel when it is green. Step on all three when they’re green and the trophy cage will open.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #23 (Inside Zsasz hideout)

From the floating wooden bridge, throw a freeze blast into the water to your right. If you can throw it far enough, you’ll be able to see a trophy on the wall when you jump out to your makeshift raft. Use your batclaw to nab your prize.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #24 (Inside Zsasz hideout)

After you’ve defeated Zsasz, turn on the console at the centre of the room. This will create an electric arc nearby. Head back through the double doors you came in through and look to the left to find a vent. Crawl through it, and emerge next to a caged trophy. From here, you want to manoeuvre a remote controlled batarang through the arc of electricity and back into the ducts, where there is a fuse box. Make sure to wait for the water level to fall. 

INDUSTRIAL DISTRICT - RIDDLER TROPHY #25

There are three panels on the sides of the three giant chimneys in the area. You’ll have to touch all three in a row without touching the ground. Glide to the far chimney, then push off and do a grapnel boost off of one of the tall chimneys to gain some altitude. This should give you time to glide around and hit the second panel. Repeat this process for the third.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #26

Hack the console with your cryptographic sequencer. Nice and easy...

INDUSTRIAL DISTRICT - RIDDLER TROPHY #27

The panel on the left adds three lights to the pattern. The panel on the right adds four. Your goal is turn on all the lights and leave nothing unlit. If all else fails, just keep stepping on the left panel.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #28

Use your disruptor: mine detonator to remove the mines. You can only do two at time before a lengthy cool down period, so be patient. 

INDUSTRIAL DISTRICT - RIDDLER TROPHY #29

Use your remote electric charge on the two generators in order to force the trophy to the other end of the chain link maze. 

INDUSTRIAL DISTRICT - RIDDLER TROPHY #30

This trophy is on the ceiling of one of the pods at the top of the ferris wheel. Use your batclaw to grab it.

Industrial District:

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304 comments

  • HarleyQuinn13 - July 6, 2014 7:15 p.m.

    Did anyone else have an issue with #14? When I walk up to the vent it doesn't give me and option to open it and the batclaw won't work either.
  • Earnshaw - April 7, 2014 7:46 a.m.

    Anyone any tips on no 19 with the six ? Under the bridge, it's my last one and struggling like mad with it!
  • matheus-vallinhos - April 9, 2014 9:48 p.m.

    Buddy, you'llhave to use the LT button to throw 3 batrangs each side as faster as you can. You will throw and turn on the 3 interrogation points on the left and you'll have 2 seconds to do the same on the right. I've tried and works.
  • strathaar - December 15, 2013 11:16 a.m.

    Amusement Mile Riddle Trophy #7: Easier to bomb the lower 3 and stand on the roof of the opposite building looking down. You have clear line of sight for all three and can knock out the top ?s with no hassle.
  • hollomanjordan - November 15, 2013 11:02 a.m.

    RIDDLER TROPHY #19 IN THE MUSEUM FOR BATMAN IS INCORRECTLY LABELED AND POSITIONED! THE TROPHY YOU HAVE MARKED FOR NINETEEN SHOWS IT TO BE IN THE TORTURE CHAMBER BUT IT IS NOT IT IS IN THE ARMORY AND I CANNOT FIND IT!!!!!!
  • tiffeny-glidewell - October 17, 2013 5:08 p.m.

    I am so frustrated has anyone else struggled on number 22? I have tried so many times I just cant seem to get it done. I get all the other trophies usually but this one has been the most difficult.
  • dillon-boehme - October 27, 2013 9:11 p.m.

    #22? I'm in the process of collecting the trophies and riddles. Has anyone found the meaning of the radio #207/595?
  • shahryar-niazi - November 24, 2013 12:08 p.m.

    I used catwoman to collect her trophy and the green one, for number 22, which was weird. Very weird she collected the green one.
  • trevor-gardner - September 23, 2013 5:12 p.m.

    I have everything except the physical challenge "achieve a x5 variation bonus in one combat encounter". I'm not sure how i'm supposed to do this one. I fight and fight but I'm not even sure what I'm supposed to to be doing. The challenge says my best has been 4. Any help would be awesome. This is the very last challenge I have.
  • dylanshades12 - September 26, 2013 4:22 p.m.

    It means using different quickfire gadgets in the same fight
  • zoroforall - October 9, 2013 9:32 a.m.

    the same here :(
  • AnnieMermaid - January 12, 2014 9:11 a.m.

    A 5x variation bonus mean you have to beat up a group of thugs by using different techniques. Such as explosive gel, remote electrical charge, batarang, freeze blast, and the disruptor. I suggest using the gadgets in quickfire mode so you're not busy pressing mutiple buttons while thugs are hitting you. Hope that helps. :)
  • alexpsozomenos - September 9, 2013 8:35 a.m.

    Trophy 15 isn't actually there. :s
  • jlowe00 - August 28, 2013 5:37 a.m.

    Where are Riddler Trophies #18 and #19?
  • matt-cyturner - August 3, 2013 6:43 p.m.

    I just got an iTunes card code for free! :D http://linkbitty.com/FreeiTunesCode
  • greenarrow1988 - August 2, 2013 1:01 a.m.

    My previous comment meant to say Line Launcher. Oh, and for number 12 in the industrial district I used the Line Launcher and smart aiming.
  • greenarrow1988 - August 2, 2013 12:54 a.m.

    Riddler Trophy 13 is actually super easy. All you need is the ice blast thingy (It's name escapes me at 3:53 AM) and the Grapnel.
  • bheezy - July 14, 2013 6:52 p.m.

    Riddle trophy #28 in the industrial district: You do not need to detonate the mines. There is a path through the cage to the right, then take a left...if you're careful and pay attention, the mines will not detonate.
  • RapidFire - July 14, 2013 4:30 p.m.

    When i try and solve AMUSEMENT MILE - RIDDLE SOLUTION #8 - “Look out! Can you see where the madness began?”, it allways says "Subject to Small" Any ideas?
  • mohammad-diab - July 15, 2013 2:57 a.m.

    Zoom in it worked for me like that

Showing 1-20 of 304 comments

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