AMUSEMENT MILE - RIDDLER TROPHY #26
Stand on the nearby panel and use your batclaw to grab the trophy when the cage opens.
AMUSEMENT MILE - RIDDLER TROPHY #27
Stepping on this riddler panel lights up three switches below, but it also surrounds them with a cage. The trick is to create an ice raft using your freeze blast in front of the switches and plantexplosive gel on each one. Go back to the panel, stand on it, and detonate your gel to claim your prize.
AMUSEMENT MILE - RIDDLER TROPHY #28
Use some explosive gel to destroy the structural weakness. Too easy.
AMUSEMENT MILE - RIDDLER TROPHY #29
Southwest of the bridge there is a boat in the water. Stand on this boat and look up at the underside of the bridge. Throw a freeze blast into the water directly under the trophy, then jump to it and use your batclaw to bring the prize down.
AMUSEMENT MILE - RIDDLER TROPHY #30
Use your remote electrical charge on the crane controls to lift a riddler trophy out of the water. Use your batclaw to grab the trophy from the crane’s hook.
AMUSEMENT MILE - RIDDLER TROPHY #31
There are three panels you need to step on without setting foot on anything else. You need to stand on the first one and use your grapel boost ability to escape the cage, glide around, and dive back in on the next panel. See the video if you’re having trouble.
AMUSEMENT MILE - RIDDLER TROPHY #32
In order to get the glide path required to skim over all six red panels without touching any of them, you need to do a dive bomb into a pull up from one of the GCPD gargoyles just northwest of this trophy. The pull up will give you enough speed to maintain the level flight required.