Under these stairs is a trophy. Simply go around to the right of the stairs to find a small area to duck under.
AMUSEMENT MILE - RIDDLER TROPHY #22
There is some debris in the water behind GCPD that you can stand on. From it, look for an inverted trophy just underneath the back entrance to the building. Use your batclaw.
AMUSEMENT MILE - RIDDLER TROPHY #23
This one is under the building. Start on the floating ice behind the GCPD building. Create a raft using your freeze blast, then pull yourself under the building using the many hook points available. Once you are close to the bars, hack the nearby console using your cryptographic sequencer with range amplifier.
AMUSEMENT MILE - RIDDLER TROPHY #24
Stepping on the Riddler panel near the trophy cage lights up some switches along the bottom of a nearby building. Stand on the panel, and use three remote batarangs to hit all three switches before your time runs out. Time slows down when you’re piloting a batarang, but you’ll still need to use the boost when you can.
AMUSEMENT MILE - RIDDLER TROPHY #25
You need to leap from the GCPD building and dive bomb then pull up to get the proper trajectory. If you do it just right, you’ll smack into the Riddler panel, the hatch above you will open, and you can use your grapnel to pull yourself up to the trophy.
AMUSEMENT MILE - RIDDLER TROPHY #26
Stand on the nearby panel and use your batclaw to grab the trophy when the cage opens.
AMUSEMENT MILE - RIDDLER TROPHY #27
on this Riddler panel lights up three switches below, but it also
surrounds them with a cage. The trick is to create an ice raft using
your freeze blast in front of the switches and plant explosive gel on each one. Go back to the panel, stand on it, and detonate your gel to claim your prize.
AMUSEMENT MILE - RIDDLER TROPHY #28
Use some explosive gel to destroy the structural weakness. Too easy.
AMUSEMENT MILE - RIDDLER TROPHY #29
Southwest of the bridge there is a boat in the water. Stand on this boat and look up at the underside of the bridge. Throw a freeze blast into the water directly under the trophy, then jump to it and use your batclaw to bring the prize down.
AMUSEMENT MILE - RIDDLER TROPHY #30
Use your remote electrical charge on the crane controls to lift a Riddler trophy out of the water. Use your batclaw to grab the trophy from the crane’s hook.
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