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Batman: Arkham City Riddler guide

AMUSEMENT MILE - RIDDLER TROPHY #11

Use your remote electric charge on the generator before stepping on the switch to move the trophy to the right. Then quickly hop on the Riddler panel in order to open the small trap door, which will allow the trophy to move to the opening.

AMUSEMENT MILE - RIDDLER TROPHY #12

On the GCR radio tower, out in the open. Can’t miss it.

AMUSEMENT MILE - RIDDLER TROPHY #13

The Riddler panel here alternates between green and red. Step on it when it’s green to unlock the nearby trophy cage.

AMUSEMENT MILE - RIDDLER TROPHY #14

 

Stand on the Riddler panel. This will light up the nearby switches in a certain sequence. Memorize the sequence, then use your batarang or remote electric charge to deactivate each switch in order. This process repeats three times, each with a different pattern, so stay on the panel or everything will reset.

AMUSEMENT MILE - RIDDLER TROPHY #15

The hatches inside this duct open every few seconds. Pilot a remote batarang straight through to hit the first Riddler switch, then pilot another through the duct making sure to take the first left to come out on the end with the second switch.

AMUSEMENT MILE - RIDDLER TROPHY #16

Inside the Krank Co. Toys building. It’s on a chair behind the receptionist’s counter. Use the batclaw to grab it.

AMUSEMENT MILE - RIDDLER TROPHY #17

There is some soft wood panelling just below the massive Gotham City Olympus sign. Use explosive gel on it.

AMUSEMENT MILE - RIDDLER TROPHY #18

Use your cryptographic sequencer to hack the console and lower the bars.

AMUSEMENT MILE - RIDDLER TROPHY #19

There is some soft wood panelling along the side of the building that you need to glide through. Get the required momentum by leaping from the roof just north of the GCPD. Once inside turn right and grab the trophy.

AMUSEMENT MILE - RIDDLER TROPHY #20

Open up the GCPD vehicle access door using your remote electrical charge. Once inside, go straight ahead down the ramp to find a structural weakness. Slap on some explosive gel and grab the trophy on the other side of the wall.

Amusement Mile:

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304 comments

  • HarleyQuinn13 - July 6, 2014 7:15 p.m.

    Did anyone else have an issue with #14? When I walk up to the vent it doesn't give me and option to open it and the batclaw won't work either.
  • Earnshaw - April 7, 2014 7:46 a.m.

    Anyone any tips on no 19 with the six ? Under the bridge, it's my last one and struggling like mad with it!
  • matheus-vallinhos - April 9, 2014 9:48 p.m.

    Buddy, you'llhave to use the LT button to throw 3 batrangs each side as faster as you can. You will throw and turn on the 3 interrogation points on the left and you'll have 2 seconds to do the same on the right. I've tried and works.
  • strathaar - December 15, 2013 11:16 a.m.

    Amusement Mile Riddle Trophy #7: Easier to bomb the lower 3 and stand on the roof of the opposite building looking down. You have clear line of sight for all three and can knock out the top ?s with no hassle.
  • hollomanjordan - November 15, 2013 11:02 a.m.

    RIDDLER TROPHY #19 IN THE MUSEUM FOR BATMAN IS INCORRECTLY LABELED AND POSITIONED! THE TROPHY YOU HAVE MARKED FOR NINETEEN SHOWS IT TO BE IN THE TORTURE CHAMBER BUT IT IS NOT IT IS IN THE ARMORY AND I CANNOT FIND IT!!!!!!
  • tiffeny-glidewell - October 17, 2013 5:08 p.m.

    I am so frustrated has anyone else struggled on number 22? I have tried so many times I just cant seem to get it done. I get all the other trophies usually but this one has been the most difficult.
  • dillon-boehme - October 27, 2013 9:11 p.m.

    #22? I'm in the process of collecting the trophies and riddles. Has anyone found the meaning of the radio #207/595?
  • shahryar-niazi - November 24, 2013 12:08 p.m.

    I used catwoman to collect her trophy and the green one, for number 22, which was weird. Very weird she collected the green one.
  • trevor-gardner - September 23, 2013 5:12 p.m.

    I have everything except the physical challenge "achieve a x5 variation bonus in one combat encounter". I'm not sure how i'm supposed to do this one. I fight and fight but I'm not even sure what I'm supposed to to be doing. The challenge says my best has been 4. Any help would be awesome. This is the very last challenge I have.
  • dylanshades12 - September 26, 2013 4:22 p.m.

    It means using different quickfire gadgets in the same fight
  • zoroforall - October 9, 2013 9:32 a.m.

    the same here :(
  • AnnieMermaid - January 12, 2014 9:11 a.m.

    A 5x variation bonus mean you have to beat up a group of thugs by using different techniques. Such as explosive gel, remote electrical charge, batarang, freeze blast, and the disruptor. I suggest using the gadgets in quickfire mode so you're not busy pressing mutiple buttons while thugs are hitting you. Hope that helps. :)
  • alexpsozomenos - September 9, 2013 8:35 a.m.

    Trophy 15 isn't actually there. :s
  • jlowe00 - August 28, 2013 5:37 a.m.

    Where are Riddler Trophies #18 and #19?
  • matt-cyturner - August 3, 2013 6:43 p.m.

    I just got an iTunes card code for free! :D http://linkbitty.com/FreeiTunesCode
  • greenarrow1988 - August 2, 2013 1:01 a.m.

    My previous comment meant to say Line Launcher. Oh, and for number 12 in the industrial district I used the Line Launcher and smart aiming.
  • greenarrow1988 - August 2, 2013 12:54 a.m.

    Riddler Trophy 13 is actually super easy. All you need is the ice blast thingy (It's name escapes me at 3:53 AM) and the Grapnel.
  • bheezy - July 14, 2013 6:52 p.m.

    Riddle trophy #28 in the industrial district: You do not need to detonate the mines. There is a path through the cage to the right, then take a left...if you're careful and pay attention, the mines will not detonate.
  • RapidFire - July 14, 2013 4:30 p.m.

    When i try and solve AMUSEMENT MILE - RIDDLE SOLUTION #8 - “Look out! Can you see where the madness began?”, it allways says "Subject to Small" Any ideas?
  • mohammad-diab - July 15, 2013 2:57 a.m.

    Zoom in it worked for me like that

Showing 1-20 of 304 comments

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