Batman: Arkham City Riddler guide

Our walkthrough to every Arkham City challenge! Every riddle, every trophy, every camera, every balloon and more!

INDUSTRIAL DISTRICT - RIDDLER TROPHY #21

Look down in the water with detective mode on. You’ll notice there is a rusty hatch down there. Use your freeze blast to create a raft directly under said hatch, then use your batclaw to pull it open. The Riddler trophy will fall out.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #22

These panels alternate from green to red. You need run at a steady speed as you follow along with them, making sure to only step on a panel when it is green. Step on all three when they’re green and the trophy cage will open.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #23 (Inside Zsasz hideout)

From the floating wooden bridge, throw a freeze blast into the water to your right. If you can throw it far enough, you’ll be able to see a trophy on the wall when you jump out to your makeshift raft. Use your batclaw to nab your prize.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #24 (Inside Zsasz hideout)

After you’ve defeated Zsasz, turn on the console at the centre of the room. This will create an electric arc nearby. Head back through the double doors you came in through and look to the left to find a vent. Crawl through it, and emerge next to a caged trophy. From here, you want to manoeuvre a remote controlled batarang through the arc of electricity and back into the ducts, where there is a fuse box. Make sure to wait for the water level to fall.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #25

There are three panels on the sides of the three giant chimneys in the area. You’ll have to touch all three in a row without touching the ground. Glide to the far chimney, then push off and do a grapnel boost off of one of the tall chimneys to gain some altitude. This should give you time to glide around and hit the second panel. Repeat this process for the third.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #26

Hack the console with your cryptographic sequencer. Nice and easy...

INDUSTRIAL DISTRICT - RIDDLER TROPHY #27

The panel on the left adds three lights to the pattern. The panel on the right adds four. Your goal is turn on all the lights and leave nothing unlit. If all else fails, just keep stepping on the left panel.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #28

Use your disruptor: mine detonator to remove the mines. You can only do two at time before a lengthy cool down period, so be patient.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #29

Use your remote electric charge on the two generators in order to force the trophy to the other end of the chain link maze.

INDUSTRIAL DISTRICT - RIDDLER TROPHY #30

This trophy is on the ceiling of one of the pods at the top of the ferris wheel. Use your batclaw to grab it.

Industrial District:

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ABOUT THE AUTHOR

No, I am not the UFC fighter, but I did win a bout of fisticuffs against him once. I also freelance for GamesRadar.
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