Sefton Hill, game director for Rocksteady Studios’ Batman: Arkham City wants to have his cake and eat it too. Speaking to PSM3, Hill resisted the temptation to pigeonhole the upcoming sequel into a traditional game genre.
“We don’t want to define Arkham City as an open world or linear experience. While the backbone is still the strong main narrative, there’ll also be many character-driven sub-plots to reward gamers who explore the streets,” explains Hill.
“These optional side aspects will flesh out the story and show how many of Gotham’s greatest villains have adapted to life inside a new facility. So overall, there are elements of both a linear story and more open world adventure. I believe this combination will give the game a completely unique feel while remaining unmistakably authentic to Batman,” says Hill.
Batman: Arkham City is currently scheduled to release in Q3 2011 on the Xbox 360, PlayStation 3, and PC.
Sep 27, 2010
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