Batman: Arkham City is open world AND linear

Sefton Hill, game director for Rocksteady Studios’ Batman: Arkham City wants to have his cake and eat it too. Speaking to PSM3, Hill resisted the temptation to pigeonhole the upcoming sequel into a traditional game genre.

“We don’t want to define Arkham City as an open world or linear experience. While the backbone is still the strong main narrative, there’ll also be many character-driven sub-plots to reward gamers who explore the streets,” explains Hill.

“These optional side aspects will flesh out the story and show how many of Gotham’s greatest villains have adapted to life inside a new facility. So overall, there are elements of both a linear story and more open world adventure. I believe this combination will give the game a completely unique feel while remaining unmistakably authentic to Batman,” says Hill.

Batman: Arkham City is currently scheduled to release in Q3 2011 on the Xbox 360, PlayStation 3, and PC.

Sep 27, 2010

Source: CVG

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  • FinnishTurska87 - September 29, 2010 4:13 p.m.

    Sounds good, can't wait....Just wondering if there is something that will carry over from the Arkham Asylum? Stats etc...
  • epicdominican91 - September 28, 2010 8:29 p.m.

    @WilisTron, dammnit, you were supposed to wait for it!!
  • batmanboy11 - September 28, 2010 1:16 a.m.

    Can't wait!
  • TNC - September 27, 2010 9:33 p.m.

    Having an open world and a linear story is nothing new. Im sure what they mean is the story will say something like go fix the radio tower, remove the jammers from the power lines and have some lunch and the you do them and how you travel across the city is up to you. even what resturant you choose to get a sandwich from. I do get annoyed when im playing a game and realize that the apartment building I entered, roof tops I went across and underground basement i wound up in are all really just one long hallway where I couldn't have turned off the path if i wanted.
  • BishopofHippo93 - September 27, 2010 9:03 p.m.

    The good people at Rocksteady know what they're doing; I'm not worried at all.
  • boxmeizter - September 27, 2010 8:11 p.m.

    trailer soon, please?
  • n00b - September 27, 2010 7:56 p.m.

    thats an oxymoron. though in reality all games are linear
  • Felixthecat - September 27, 2010 7:55 p.m.

    Dear Rocksteady Studios, Just make a Batman game set in Gotham where I can run around beating the shit out bad guy's while creeping around and scaring innocent bystanders as I roam the street's at night. Y'know, like a Spider-Man game, except it has Batman in it? Cuz I think that would be a pretty cool game, if done correctly of course.
  • santaclouse37 - September 27, 2010 7:20 p.m.

    I'm actually kind of nervous about this statement; it seems to me this could suggest an open world, going place to place to go on missions which are linear in structure (inside confined buildings or down strictly walled in street paths), with some optional sidemissions. So, basically, like EVERY OTHER OPEN WORLD SUPER-HERO GAME. EVER.
  • db1331 - September 27, 2010 6:51 p.m.

    It sounds a lot like Thief:Deadly Shadows. If you wanted to take a break between missions and explore the over world for a little pickpocketing or B&E, you could do so.
  • ThatGuyFromTV - September 27, 2010 6:49 p.m.

    In other words... side quests. Don't get me wrong, it's a great idea and I love it, I would just rather that they be more straightforward with it.
  • CH3BURASHKA - September 27, 2010 6:47 p.m.

    So basically, it will be like every other game ever. It's an improvement over the original, but it's nothing to brag about. Still, extremely excited for the game: I can't wait to see the new Detective mode, which will be black and white, or at least I hope so.
  • JADENkOTOR - September 27, 2010 6:45 p.m.

    This is no surprise whatsoever... this is how every open world game plays. While the world is open, there are only one or two story driven missions available at any one time. They aren't exactly reinventing the wheel here.
  • bluscorp - September 27, 2010 6:26 p.m.

    Sounds good, I hope they do it right
  • JohnnyMaverik - September 27, 2010 6:18 p.m.

    So Deadly Premonition then... cool, I'm up for that.
  • Cleanser247 - September 27, 2010 6:14 p.m.

    Shit! Sorry for the double (I guess it's now a triple) post. I entered the word code in apparently wrong, and tried again but it must have went twice. Damnit! Anyways, Good News Feature Tyler : )
  • Cleanser247 - September 27, 2010 6:11 p.m.

    Well, that will be a cool new approach. I'll definitely play that.
  • Cleanser247 - September 27, 2010 6:11 p.m.

    Well, that will be a cool new approach. I'll definitely play that.
  • Kieran712 - September 27, 2010 6:08 p.m.

    Gimme... gimme gimme gimme.
  • WillisTron - September 27, 2010 6:03 p.m.

    This game will be LEGENDARY

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