Batman: Arkham Asylum Riddler Guide

Our walkthrough to all 240 challenges! Every map, every trophy, every interview, every chronicle and more

TOOL NEEDED: Explosive Gel
The eastern office building in this area has a destructible roof. Climb on top, use your explosive gel to blow it away and drop down for the Riddler's map.

ARKHAM NORTH - RIDDLE SOLUTIONS VIDEO

ARKHAMNORTH - RIDDLE SOLUTION #1

"Tweedledum and Tweedledee SAW it, can you SEE it?"
Head as far north on the map as you can, until you reach the main gates into Arkham Asylum. To your right will be a see-saw with beanie caps sitting at each end. Scan the whole thing to solve the riddle.

ARKHAMNORTH - RIDDLE SOLUTION #2

TOOL NEEDED: Cryptographic Sequencer
"Let's face it, there are two Dents on the wall."
Once you have the sequencer, go to the western ground floor guard house and blow the fuse. Enter and scan the "Vote Dent" posters on the wall and desk.

ARKHAMNORTH - RIDDLE SOLUTION #3

TOOL NEEDED: Detective Mode
"Now I see it, now you don't!"
This is a question mark alignment puzzle. Stand underneath the arched entrance to the dilapidated building and look up. The symbol should be clear.

ARKHAMNORTH - PATIENT INTERVIEW #1

Two guard towers stand in this area. The western one holds an interview tape in its nest.

ARKHAMNORTH - PATIENT INTERVIEW #2

TOOL NEEDED: Cryptographic Sequencer
Once you have the sequencer, go to the western ground-floor guard house and blow the fuse. Enter to find the tape... it's the same room as the Harvey Dent riddle.

ARKHAMNORTH - CHRONICLE #1

Find the crumbling building to the west of the main asylum gate. When going through the door, look up and right and you'll see an alcove. This is where the beetle symbol awaits.

ARKHAMNORTH - CHRONICLE #2

You'll see this symbol on your first trip to the Batcave. Pretty hard to miss.

ARKHAMNORTH - RIDDLER TROPHY #1

Grapple onto the roof of the building, in the section left of the Arkham West door. Once up there, cross the shingles on your left to find the trophy.

ARKHAMNORTH - RIDDLER TROPHY #2

Find the crumbling building to the west of the main asylum gate. When going through its door, look to your left. The trophy is sitting on the floor in the corner.

ARKHAMNORTH - RIDDLER TROPHY #3

On the eastern side of this area is a rocky plateau. To reach it, climb the eastern guard tower and glide down from its roof.

ARKHAMNORTH - RIDDLER TROPHY #4

Look on the roof of the western guard tower... the tower closest to the Arkham West door.

ARKHAMNORTH - RIDDLER TROPHY #5

TOOL NEEDED: Explosive Gel
On your way to the Batcave, you'll enter a room with some skulls sitting in the center. The right wall is destructible with explosive gel, and has a trophy hiding behind it.

ARKHAMNORTH - RIDDLER TROPHY #6

TOOL NEEDED: Explosive Gel
On the paved road, right between the two guard towers, is a destructible floor panel. Use the gel to blow it away and drop into the little hole to nab the trophy.

ARKHAMNORTH - RIDDLER TROPHY #7

TOOL NEEDED: Cryptographic Sequencer with Range Amplifier
Stand on the road and face the main gate out of Arkham Asylum. On your left is a guard office with an electrified door. Use your upgraded sequencer to power it down and nab the trophy.

ARKHAMNORTH - RIDDLER TROPHY #8

TOOL NEEDED: Line Launcher
Head to the guard tower that's closest to the Arkham West door. Stand inside its office and look west towards the cliff. You should see an alcove with the trophy. Zip across the gap with the Line Launcher.

ARKHAMNORTH - RIDDLER TROPHY #9

TOOL NEEDED: Ultra Batclaw
Directly below the alcove holding Trophy #7 is a destructible wall hiding Trophy #8. You need the Ultra Batclaw to pull it down.

ARKHAMNORTH - RIDDLER TROPHY #10

Above the entrance to the Batcave is a tunnel. Grapple up there and you'll find two Riddler trophies. This one's easy. The next one's a little trickier.

ARKHAMNORTH - RIDDLER TROPHY #11

TOOL NEEDED: Ultra Batclaw
So tantalizing! This Riddler trophy is only a few feet away from the previous one, but iron bars block your path. To get to it, leave the tunnel and head into the Batcave entrance. Grapple up twice, but before heading through the steel door, turn around and look for a destructible patch of wall. Use the Ultra Batclaw to tear it down and jump over for the prize.

ARKHAMNORTH - JOKER%26rsquo;S TEETH #1-3

These will be directly in front of the door to Arkham East, after surfacing from the sewers and while heading to Arkham Mansion.

ARKHAMNORTH - JOKER%26rsquo;S TEETH #4-6

When you're breaking back into Intensive Treatment to find Killer Croc's lair, you'll have to get past this spiked sniper station. Climb one of the guard towers and use your new Line Launcher to access the platform. After taking out the sniper, take out the three sets of teeth.

ARKHAMNORTH - JOKER%26rsquo;S TEETH #7-8

These are near the door to Arkham East. We didn't spot them until after finishing the game, so can't be sure when they first appear.

ARKHAMNORTH - JOKER%26rsquo;S TEETH #9-10

These are on the western guard tower. We didn't spot them until after finishing the game, so can't be sure when they first appear.

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