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Available on: DS, N64

Banjo Kazooie Cheats, Codes & Guides

Banjo Kazooie faqs

Banjo Kazooie Cheats

  • Cool Stuff

    IceKey - cheatnowyoucanseeaniceicekeywhichyoucanhaveforfree
    Yellow Egg - cheatnowbanjowillbeabletoseeitonnabnutstable
    Green Egg - cheatamidstthehauntedgloomasecretinthebathroom
    Blue Egg - dontyougoandtellheraboutthesecretinhercellar
    Red Egg - cheatthissecretyoullbegrabbininthecaptainscabin
    Submitted by Wirdodude
  • Make Shark Island Rise

    To make Shark Island rise in treasure trove cove, simply go to the sand castle and type CHEATOUTOFTHESEAITRISESTOREVEALSOMESECRETPRIZES
    When this is done, Shark Island will be raised and a green egg will be waiting for you.
    Submitted by Anonymous
  • Maximum Energy

    Enter Treasure Trove Cove and on the sandcastle floor enter CHEAT followed by ANENERGYBARTOGETYOUFAR. This will give you eight honeycombs on your life bar. Note: if you already have red honeycombs, then this cheat will make you lose them.
    Submitted by Zeljko Jasarevic
  • Unlimited Mumbo Tokens

    Go to the sandcastle in Treasure Trove Cove and you will see a bunch of letters on the tiles. Using the beak-buster spell out: cheatdontbeadumbogoseemumbo You will recieve 99 mumbo tokens.
    Submitted by None
  • Bottles Secret

    After beating Treasure Trove Cove go into Banjo's house and look for a picture of Bottles the mole. It is found just above the fireplace.Then make Banjo stare at it by using the top c button. After a few seconds of staring Bottles will start to talk and Banjo will enter into a game of putting the moving puzzle together. Once all pieces are fitted you have accessed the code for the first puzzle game. Now you must go to the sandcastle floor in Treasure Trove Cove and spell out bottlesbonusone and banjo's head will grow larger. If you want to you can return to Banjo's house and try out for the second puzzle game. It gets harder every time. There are a total of 7 puzzle games. After the 6th game Bottles will tell you that there are no more games but that's not true. Stare at the Bottles picture for the last game. After every game that you beat Bottles will tell you the code that you must enter on the sandcastle floor so that Bottles can change his appearance.When you beat the 7th game Banjo will be able to change into a washing machine after you enter its code. The code for the 7th game is wishywashybanjo. Note: The codes will work only after you have beaten its puzzle game.
    Submitted by Kristina and Nadia
  • Less Damage from a Fall

    If you happen to fall from a high point press the z button right before you fall for less damage.
    Submitted by Kristina and Nadia
  • Whistle Combination in Rusty Bucket Bay

    In Rusty Bucket Bay their is a whistle game. The combination is 312-111. After entering those numbers you will recieve a puzzle piece.
    Submitted by Kristina and Nadia
  • Fall without Getting Hurt

    If you fall of of a big cliff or something, about 2 seconds beffore you hit the ground press & hold down the A button. You will land without getting hurt!!
    Submitted by Mike
  • More codes:

    The following variations on the other cheat codes will also work after all Spell Books have been collected.
    <>
    Effect Code
    20 gold and 100 red feathers BGOLDREDUFEATHERS
    20 gold and 100 red feathers GORBELUDFEATHERS
    20 gold and 100 red feathers GROELDBFLEAUTHEREGS
    20 gold and 100 red feathers
    100 red feathers BREGODLFEATHERS
    20 gold feathers RGBOLEDUEEGFEATHERS
    20 gold and 100 red feathers, 100 eggs BRGGOLDEFUREDGFATGHERS
    Submitted by None

Banjo Kazooie Hints

  • Raise water once to get Rusty Bucket Bay

    It is possible to get into Rusty Bucket Bay without going underwater. All you do is - when you've raised the water level once, go to the Mad Monster Mansion picture room. As you see, you will be able to swim to the grill across from the picture. Smash it with Kazooie's Beak move (the one you use to defeat the collywobbles in spiral mountain), go in and the music will change. Follow the path to the top and break another smaller grill across from the honeycomb enemy. Go in and the Rusty bucket Bay picture will be there. Do the puzzle, and you will watch the Door rise. You have just unlocked Rusty Bucket Bay!

    P.S. If you would like to raise the water 2 times, be ready, as the rusty bucket bay entrance will be underwater. The Dingpot is to the left of the world, if you just backflip a few times on some large crates.
    Submitted by Gouda
  • Cheato Spell Book Locations

    1) The first Cheato book is where the puzzle to Freezeeze Peak is. Break
    the stone that is to the left of the puzzle and there is a gold feather.
    You may see there is a tunnel in the tree trunk. You have to go into
    there as an alligator. The alligator is from Bubble Gloop Swamp.

    2) The second Cheato book is in the lava area of Gruntilda's Lair. Go to
    the (lava) room where the Gobi's Valley puzzle is and the room to the
    entrance of Mad Monster Mansion. Go to Mad Monster Mansion and turn into
    a pumpkin and come out. Go on the swervy bridge over to Brentilda. There
    is a hole in the wall behind her and that is where you go into.

    3) The third Cheato is in the room of Rusty Bucket Bay. You have to have
    raised the water 2 times (near the entrance to Mad Monster Mansion and
    under a box with the Rare symbol under it). Go to the room before Rusty
    Bucket Bay and swim up against the wall. There is a cavern type thing
    that you can jump into, it has 3 pipes and you have to break the grating
    on the center one. Run through the tunnel and hit the switch at the end.
    You are timed so be fast. Swim into the room of Rusty Bucket Bay and
    swim up the wall that you came in from. There will be another cavern
    with some stairs. Go up the stairs to get the last Cheato.
    Submitted by None
  • Missing Honey Comb

    The honey comb that is missing from the graveyard is inside the church. From the piano you jump to the flight pad and fly to the beams on top, the same as to get the witch switch.
    Submitted by None
  • Moumbo's Mountain-Conga & Chimpy!

    1. Climb up Congos tree and go around in a circle until you get an orange.
    2. Go feed the orange to Chimpy.
    3. Get the egg move from bottles.
    4. Go to the huge log that if you stand on you can see Conga's face.
    5. Throw three eggs at him from Kazooie's mouth.
    6. Get the jiggie.

    1. Step on Conga's blocks and run away so he ends up orangeing his block.
    2. Repeat until all blocks are gone.
    3. Get the jiggie.
    END
    Submitted by None
  • Mumbo Tokens in Clancker's Cavern

    1. Make Clancker get out of the water, then go onto one of his fins. Jump onto the ledge, then climb, then jump off onto the other ledge.
    2. On top of starting point.
    3. Shoot three eggs into clankers golden tooth then go in.
    4. In one of the tunnels.
    5. Make Clancker get out of the water, then go on his tail. Jump onto the pipe, then kill the monster.
    Submitted by Kelsey Isley
  • All the Honeycombs in Spiral Mountain

    1. Climb up the tree near the water surrounding the big mountain that leads to Gruntilda's lair.
    2. Where Bottles teaches you Beak Barge you will find some rocks, beak barge them to earn a honeycomb piece.
    3. Where the big mountain is, swim under the water surrounding, you will easily spot this piece in a small alcove.
    4. Jump from platform to platform where the waterfall is. You will then find a honeycomb piece.
    5. Defeat Cobblewobble (whatever his name is) to get this piece.
    6. The last one is on a stump, just where Bottles teaches you how to jump.
    Submitted by Isaac
  • Save Lots of "TIME" & an Extra Honey-Com

    If you are tired of going all the way down to treasure trove cove just to get 20, 100 and 200 gold feathers, red feathers, and blue eggs after losing again and again when you go to the top to fight out a duel with Gruntilda, here's something that will surely help you out...

    When you venture through different levels, try to get the 100 note score in each of them. If you can't, combine all of you note scores to be at least 882.

    Also as you venture through different levels, try to recieve all ten jiggis and activate the witch switch and get that jiggi, too, in each of them. But if it's to difficult add up all of your jiggis. Try to get at least 98.

    After all of this is done 98 jiggi and 882 notes, go to Grunty's Furnace Fun, beat it and watch the video of your triumphant rescue of Tooty. Go up the stairs that Grunty went up. Go through the note door that says 810. Finish the 25 piece jigsaw of Grunty herself and then the door with the huge padlock will open. After talking to Grunty's Dingpot, open up all four of the note doors in the room. In three of them you'll see a blue egg, a gold feather, a red feather. In the fourth door you'll see a room, its a jigsaw! Finish the jigsaw to get an extra honey-comb piece. Next grab the items outside of the room you were just in. You should realize that you get your maximum of feathers and eggs! Get these after you lose to Grunty. They always come back!
    Submitted by Anonymous

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Available Platforms: DS, N64

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