Mario and Sonic at the Sochi 2014 Olympic Games review By Heidi_Kemps published 5 November 13 Mario and Sonic at the Sochi 2014 Olympic Games is the best installment in the series yet...
Pockets and monsters - The history of Pokemon games By Heidi_Kemps, Henry Gilbert published 3 October 12 Catch up on more than 15 years of collectable monsters
Hyperdimension Neptunia mk2 review By Heidi_Kemps published 3 March 12 One step forward for gameplay, two steps back for dignity
Tales of the Abyss 3DS review By Heidi_Kemps published 14 February 12 When you stare into the Abyss, the Abyss stares back
Sonic CD: Hands-on with the upcoming re-release of the mascots best By Heidi_Kemps published 27 August 11 Heads up, Jake, it’s Sonic Boom!
Wizardry: Labyrinth of Lost Souls review By Heidi_Kemps published 28 June 11 The RPG that hates you and everything that you stand for
Deathsmiles 2X review By Heidi_Kemps published 28 May 11 If you're looking for a fun arcade shooter, why don't you have a seat over there?
Disgaea 4: An interview with Masa Yamamoto By Heidi_Kemps published 18 May 11 We chat with the director and lead programmer of Disgaea 4 about the series and NIS's future
iPhone/iPad review of the day: Who's That Flying?! - puts the comedy back in the shooter genre By Heidi_Kemps published 7 May 11 It's tough being guardian of Earth when Jupiter is such a buzzkill
Why every Final Fantasy game is the best AND worst in the series By Heidi_Kemps published 5 May 11 Why your favorite entry is the best ever, and also why YOU ARE WRONG
Dead or Alive Dimensions: An interview with Team Ninja's Yosuke Hayashi By Heidi_Kemps published 28 April 11 Straight talk with the Ninja master himself
iPhone review of the day: Final Fantasy III - the ultimate version of the "lost" FF epic By Heidi_Kemps published 9 April 11 It's expensive because they know you'll pay it. Now go save the world
Takashi Tokita on the legacy of Final Fantasy IV By Heidi_Kemps published 10 March 11 Celebrating twenty years of spooniness
Prinny 2: Dawn of Operation Panties, Dood! review By Heidi_Kemps published 26 February 11 A second wondrous journey into the depths of platforming hell
Hyperdimension Neptunia review By Heidi_Kemps published 25 February 11 The gaming biz, now with 400% more breasts
Okamiden: An interview with producer Motohide Eshiro By Heidi_Kemps published 16 February 11 Capcom, where do puppy gods come from?
Steel Diver – hands-on preview By Heidi_Kemps published 13 January 11 Is 3D better down where it's wetter?
Dead or Alive Dimensions – hands-on preview By Heidi_Kemps published 13 January 11 Touching DoA in a whole new way
Super Street Fighter IV 3D Edition hands-on By Heidi_Kemps published 12 January 11 Now you can, in fact, take your battles with you