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jrpg Square Enix

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60 comments

  • C.King - August 22, 2013 5:41 p.m.

    i can see luigi's socks.... it funny how you see these guys so much but when i see a part of em u never seen before it sure is odd
  • Batman - February 12, 2013 2:14 p.m.

    Ha that's funny I played every game they listed and own 8 of them.
  • Rollinthunder01 - January 26, 2013 11:07 a.m.

    Besides some of those already mentioned two of my favorites are Suikoden III and Lost Odyssey. I keep hearing how great Suikoden II was, but I missed that one. Hear that PSN!
  • Sy87 - January 24, 2013 10:02 p.m.

    Aw, no Parasite eve one I mean. But yeah Xenogears ruled. Would play that just very deep story hurts me. Dam that bunny thing was so useful at the end.
  • GR_RyanTaljonick - January 24, 2013 11:11 p.m.

    FFF Parasite Eve is SO good.
  • paladin07 - January 24, 2013 4:06 p.m.

    Good article. Grandia 2 was also good for the Dreamcast, because Dreamcast owners really did not have a decent amount of choices. Other than that looks like some decent titles to try out.
  • Falcon4196 - January 24, 2013 8:19 a.m.

    Legend of Dragoon was the first turned based RPG I played with a different sort of combat. I loved the fact that all the combat demanded your attention. As you leveled you'd learn new attacks, each with its own rhythm. Definetly one of my favorite RPGs of the Playstation era.
  • GR_RyanTaljonick - January 24, 2013 8:41 a.m.

    Luckily it's on the PlayStation store. Welp, now I know what I'll be playing next on my Vita :P
  • kachigop - January 23, 2013 3:34 p.m.

    M&L: Superstar Saga really just transferred that timed button pressing mechanic over from the Super Mario/Paper Mario RPG series. But that art style is really something special.
  • Talvari - January 23, 2013 1:34 a.m.

    Resonance of Fate and Legend of Dragoon <3 Shame the UK didn't get Xenogears as everyone i've talked to that knows about it seems to love it, but oh well, there's always alternatives. Great list :D
  • oryanbelt - January 23, 2013 12:26 a.m.

    Just remembered Breath of Fire: Dragon Quarter for the PS2. I loved the battle system in that game that actually used the environment that you were exploring as you battle grounds. Not to mention the unique equip system for skills and the deep strategy that is within the battles involving positioning and well placed attacks. Also it gives you the option to restart the game from the beginning after dying in battle. Allowing you to hold onto current items and skills to gain access to new areas, new story elements, and adds a huge challenge to the game. Not sure if this would fall under the standard turn based strategy genre considering it resembles a tactical RPG in its battle system, but figured I should still mention it.
  • GR_RyanTaljonick - January 23, 2013 9:16 a.m.

    Oh man, I haven't played Dragon Quarter yet. Played all the other BoF's though!
  • Brutalicus - January 23, 2013 4:11 p.m.

    Good times, that game was awesome. Don't forget the D-meter, which would end the game permanently if you overused it and it got to 100%! That was a really cool element of choice: transform into the dragon and murder the hell out of any enemy in the game, or conserve your energy until later?
  • oryanbelt - January 24, 2013 11:45 p.m.

    I used 80% of my meter on the first time I got the chance to use the transformation, I didn't last long afterwards :x
  • oryanbelt - January 23, 2013 12:16 a.m.

    For the love of god, someone mentioned Radiant Historia in an article. Props for mentioning this game, it is one of my all time favorites of any genre and its a complete shame that it doesn't get more attention.
  • AshLynx - January 22, 2013 8:44 p.m.

    Huh, I haven't played too much Grandia, but I didn't notice that in the combat system. Definitely glad to see Mario & Luigi Superstar Saga mentioned! Sure, in Paper Mario, you could do button press timing, but here, it often lets you avoid damage entirely. I also liked the Bro attacks a lot (the Bros items in Partners in Time were ok too, but you can't beat using Thunder Bros to lower defence then slam them!) It's different here, it feels like a true hybrid between platforming and RPG the likes of which no other RPG, not even other Mario ones, quite got the same. Chrono Cross is a favorite of mine when it comes to unique turn based. You get 7 action points, a weak attack takes 1, medium takes 2, and heavy takes 3. But the accuracy increases if you go in order of weak, medium, strong. A spell takes 7, and you can go into negative. It recharges during your allies turns (and you can switch to anyone with available action points at any time during your turn's side) The magic was cool too because you could only use any give spell once per battle, so putting the same cure spell on someone 3 times actually made sense. There was no MP, just a once per battle limit (except on items, which in slots like magic. I think you could use those 5 times per item slot per battle). And you can use higher level spells the more attacks you've successfully landed. It's pretty awesome, one of my favs!
  • GR_RyanTaljonick - January 23, 2013 9:17 a.m.

    ALMOST put Chrono Cross on this list.
  • Edias - January 22, 2013 6:18 p.m.

    I've often wondered why more JRPGs didn't adopt a style more similar to Xenogears. The combat was diverse and fun.
  • dcbernman - January 22, 2013 6:13 p.m.

    Grandia... I just can't get enough of the original. I suppose that's part of why it's my favorite JRPG hands down.

Showing 1-20 of 60 comments

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