SEQUENCE 5: The Banker
100% Reward: Ultimate Guild
Raises all Assassin recruits to Assassin rank.
Memory 1
Escape From Debt
100% Requirement: Do not be detected while escorting the Senator
Memory 2
Follow the Money
100% Requirement: Do not be detected and do not touch the ground while tailing the senator
Memory 3
When in Rome
100% Requirement: Arrive at your destination in less than 3 minutes
For this one you will need to move quickly, so make use of the run button. If you don’t the chest while running, simply pick it up and keep moving. Listen to the guards chatter and look at the suspicion meter to tell which way you should be going. Once you get to the beginning of the bridge, high tail it across as fast as you can to the other side, since the horn should be going off right about then to let you know that you are almost out of time.
Memory 4
In and Out
100% Requirement: Kill the banker from a bench without being detected
Memory 5
Paper Trail
100% Requirement: None
SEQUENCE 6: The Baron De Valois
100% Reward: Calling All Assassins
Eliminates the cooldown timer for calling in Assassin recruits.
Memory 1
Gate Keeper
100% Requirement: Do not take any damage
Memory 2
French Kiss
100% Requirement: Do not be detected
Memory 3
Trojan Horse
100% Requirement: Do not lose any health squares
Memory 4
Au Revoir
100% Requirement: Finish the mission in less than 5 minutes
SEQUENCE 7: The Key to the Castello
100% Reward: No Reward
Memory 1
Patching the Leak
100% Requirement: Do not drop below 5 health squares
Again, much like the other missions, keep some medicine on you and pop one whenever you start to get close to 5 health squares. If you keep an eye on it, this is another easily accomplished memory.
Memory 2
Calling All Stand-Ins
100% Requirement: Use Assassin Recruits to assassinate your targets
I looooooove using the recruits. I use them whenever possible, even when I don’t have to. Use them here to get your 100% sync.
Memory 3
Exit Stage Right
100% Requirement: Do not kill anyone other than the gunmen
Memory 4
Intervention
100% Requirement: Do not swim
Again, another memory where you need to keep your ass out of the water, except his time you are timed. You can call for your horse to make the trip quicker, but even on foot and using the bridge to get across the water; you can keep your toes dry and make it to La Volpe with time to spare.
Memory 5
Ascension
100% Requirement: None
SEQUENCE 8: The Borgia
100% Reward: Desmond Everywhere
Memory 1
Requiem
100% Requirement: Do not be detected
Memory 2
An Apple a Day
100% Requirement: Do not kill anyone
Memory 3
The Apple of Eden
100% Requirement: Do not lose any health
Memory 4
Demilitarization
100% Requirement: None
Memory 5
Seeing Red
100% Requirement: None
Memory 6
All Roads Lead to…
100% Requirement: None
SEQUENCE 9: The Fall
100% Reward: No Reward
Memory 1
Pax Romana
100% Requirement: Do not drop below 5 health squares
Again, make sure you have plenty of medicine with you on this memory. Use one whenever necessary and keep yourself above 5 health squares for another of the easier 100% syncs.
Memory 2
A Seed
100% Requirement: None
Jan 11, 2011
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raistlin1234567 - October 11, 2012 9:32 a.m.