Anarchy Online: Lost Eden review

  • The new Battlestation PvP
  • The new missions
  • Star tweaks give much needed balance
  • Out-of-date graphics and odd avatars
  • Clunky, non-intuitive interface
  • Long log ins and lag in populated areas

Introducing new PvP battles as well as a number of innovative missions, Lost Eden will bring older, semi-retired players back to Rubi-ka. Fresh missions and bosses allow people to group together in a more social and a less raid-oriented environment, expanding upon the end game and giving players new content to explore once they reach the level cap.

The Battlestations are level rated and no longer are they a last-man-standing event. While still glitchy and hard to log into at times, once we managed to join the queue, alt f4, log on, ctrl-alt-del, log on again, re-join the queue and then get into the Battlestation, the battle itself was a test of tactics and skill, not a mosh pit of insta-death for the squishier professions.

The ability to make a change upon the game landscape by supporting research - both personal and global - is genius. Players can assign a set percentage of their experience to go to personal or global research or both. By doing this they can unlock vehicles, weapons and other advances that assist global efforts.

More Info

Release date: Dec 14 2006 - PC (US)
Dec 14 2006 - PC (UK)
Available Platforms: PC
Genre: Role Playing
Published by: Funcom
Developed by: Funcom


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