Sept 5, 2007
The absolute most exciting thing about Steel Horizon - and this is no exaggeration - is its misleading, deceiving box art. Steel Horizons cover shows us guns, a fury of planes in the sky, explosions, sinking battleships, and more guns. But, actually, Steel Horizon has few-and-far-between action sequences, shabby effects, awkward movement, and gameplay that makes the original Battleship game ten times more appealing, even if youre its biggest loser.
Steel Horizon is a strategy
No guns? NONE? Not one? There must be a mistake somewhere. Hang on - let's check the disc. Maybe it's been scratched in just the wrong place to... nope. Weird. How can you have a video game these days without any guns in? What on earth could the triggers be used for? Accelerating and braking the lead character? NO GUNS?Play Stolen for even just a little while, though, and that absence of hand-cannons becomes clear as those patio doors that everyone seems so fond of walking into - it's purely
Odd one, this. Street Fighter Alpha 3 Max is the best and worst choice for conversion on to PSP. Crammed on to its screen, those gorgeous 2D graphics look sharper and brighter than ever, like a lovely cartoon about two men in pyjamas.
It's also perfect on-the-go gaming fodder - with most bouts lasting a furious two minutes or less, there's nothing to stop you sneaking a quick smackathon in while you're queuing up to buy some stamps or having a dump.
And if you're not acquainted with the
There is a once-great series called Tokyo Xtreme Racer. Dreamcast owners loved it; if every other racer on the planet hadnt aped and improved it, wed recommend eBaying a system for that alone. Problem is, every TXR since has been a pallid photocopy of the series' 2000 height, Tokyo Xtreme Racer 2. Now, though no one asked for a portable version, were saddled with Street Supremacy, which is definitely not among the best games for the
One nerdy bloke, one girl over-blessed in the breast department, a muscle-head only too happy to whip out his sword on demand and a half-woman-thing in a thong. You'd be forgiven for mistaking Climax's first outing into RPG territory for last night's instalment of Big Brother.It could also be confused with something that's not an RPG because, levelling up and magical attacks aside, Sudeki is as similar to Ratchet and Clank as it is to Final Fantasy. Turn-based battling is right out the window -
We've seen Mario and his Mushroom Kingdom pals infiltrate every sport under the sun, from tennis to baseball to golf. Now it's soccer's turn to get a makeover and the result is yet another approachable sports title that flies high when you've got a group of friends going at it.
Super Mario Strikers does to soccer what Mario Kart did to racing: make it completely nuts. You choose a captain (Mario, Luigi or one of the other headliners), pick their supporting players and take turns abusing the
Back when Super Mario Sunshine was released in 2002, signs were everywhere that Nintendo had finally, unequivocally lost its freaking mind: Link's recently revealed Wind Waker makeover; Metroid Prime's apparent reinvention as some sort of first-person shooter; Mario's weird water cannon and sudden tree-hugging tendencies. Years later it's much easier to peg Sunshine for what it actually is: one of the most entertaining, satisfying, and solid 3D platformers ever made.
The plot is simple: Some
If there's one thing Nintendo fans (select GamesRadar editors included) can't get enough of, it's more Nintendo. Its reliable stable of characters has been glued into multiple generations of gamers and nothing revels in this quite like the free-for-all, fighting madness of Super Smash Bros. Melee.
From beginning to unreachable end this is one giant tribute to Nintendo and its fans. The four-player battles feature the company's biggest stars from Super Mario Bros., The Legend of Zelda and
Super Stardust shouldn’t work on PSP. The lack of a second analog stick (which was used in the HD version to control shooting direction) should completely cripple the game. However, even with blasting now assigned to the face buttons, Super Stardust Portable manages to stand up as a pretty competent space-shooter.
Oct 25, 2007
New York, New York… the city so nice everyone wants to blow it up. What is it with the Big Apple and game developers wanting to blast chunks out of it? This month SWAT: Target Liberty uncovers another terrorist plot to cripple the city.
On PSP though, things are done on a smaller scale. As with Guerrilla's Killzone: Liberation, SWAT switches viewpoints from the FPS perspective of the popular PC games to an isometric, top-down angle. The camera pans with the action,