Do you know what Patapon is? Have you played the first two Patapon games to completion? If you answered "no" to one of those questions, Patapon 3 is not for you. At its core, Patapon 3 is a unique, addicting rhythm game, but reaching that core takes hours and hours of micromanagement and patient trial and error. Newcomers beware...
Confession time: we probably could have had this review of Persona 3 Portable up last week. Could, of course, is quite a bit different from should, but nonetheless there isn’t a ton here that's different from either of Atlus' PS2 releases of Persona 3...
There are certain things we expect in portable games. Quick bursts of gameplay and enough variety to hold our attention until the next stop are crucial elements to gaming on the commute. Hey, even being able to pause is nice. Phantasy Star Portable neglects all of these ideas.
Phantasy Star used to be the defining name in online multiplayer RPGs – except, er, it was sooo long ago we can barely remember what it was like. With Capcom’s Monster Hunter now the default choice for grind-loving, team-based RPG fans, Phantasy Star’s servers have shut down. But Phantasy Star Portable 2 could change that as, unlike the first Portable installment, it makes co-op scrapping against giant space monsters – as you’d hope – fun...
Pikmin 2 is the best Nintendo-developed game since Zelda: The Wind Waker. And more than anything since then, it epitomises Nintendo's genius for game design and sheer fun. In short, it's a classic.
The first Pikmin was perfectly formed but terribly small. Pikmin 2 fixes everything that was wrong with it, and then some.
The 30-day time-limit is gone - although individual days remain - and it's a much, much bigger game that'll test your strategy and organisational skills in a way that somehow
Pinball machines, despite their casino-like camp and old fashioned-ness, are one of the finest tests of skill and strategy you'll ever find. The placement of each bumper, kicker, and lit target on a typical pinball table is not random - it's a giant puzzle. Knowing the rules of the riddle, which targets to hit in which order for maximum points, is the strategy section. Actually executing your battle plan using a little silver ball and some rubber-coated paddles is the skill
Gamers love to argue about replay value, which, in layman's terms, is basically how long one can play a game before it gets boring. But sometimes talking about replay value might be a little... presumptuous. For example, what if a game was so dire that you didn't want to slog through it in the first place, let alone do it again and again? There wouldn't be much replay value then, and sadly, such is the case with Pirates of the Caribbean: Dead Man's Chest for the PSP. A tie-in to the recent
Like the creatures that slowly crawl towards your helpless tribe in the game, PixelJunk Monsters can sneak up on you. Those deceptively cute graphics, the bouncy music and the initially gentle difficulty curve draw you in and before you know it you’re addicted.
Platypus combines old-school gaming with a creative, unique world, delivered courtesy of superbly claymated visuals - which is a nice touch we don't see enough of in today's gaming world. Too bad the game itself is as simple and ordinary as any other shooter we've
Breasts are lovely. Women can healthily celebrate them, men can healthily appreciate them, and they also serve practical storage purposes. Certainly they are one of the most impressive parts of human anatomy. But can their abundance improve a poorly designed game? You only have to take one look at Playboy The Mansion to see that no, they can't.Based around the life of the eponymous mammary-oriented magazine and its founder Hugh Hefner, Playboy plays like an exceptionally limited version of The