Nothing could be simpler than rolling up a ball of junk. But somehow, with that basic concept, the Katamari series has become a bona-fide phenomenon. It's a pure burst of bright personality in a world dominated by gunmetal grey. It's also a hell of a lot of fun. Surprisingly, perhaps, it also translates well to the PSP.
This is unexpected because the control of the two PS2 games in the series revolves entirely around the use of the two analog sticks on the face of the controller. As you've no
When Xbox Live launched, it was lovely, but lonely. It had no friends - none of those initial online games were anywhere near as fun as we'd expected. Then along came MechAssault, with its slack single-player manbreasts but whistling a memorable multi-player tune, and they hit off like drunks in a jail cell. Has that bond been broken at all with this sequel? Kind of. But not really.Lone Wolf is an improvement, for sure, in all aspects. The single-player mode has been given more texture, as
Most of the PS2-to-PSP games have been retooled versions of an existing title, usually cutting some content and adding new bits here and there to justify the re-release. With Medal of Honor Heroes, you're getting the same head-rocking sound effects and attention to detail the console games have enjoyed, but the insane online action distinguishes this one from the rest.
The idea of a 32-player fragfest isn't new, but being able to do it from the tiny PSP is novel indeed. You can check out our
Nov 28, 2007
With only one thumbstick, pulling off a first-person shooter on the PSP has always been a tricky proposition. And by "tricky," we mean "doomed." Which, in a weird way, makes reviewing this portable Medal Of Honor rather easy: if you've liked other FPS games on the PSP, especially the first Medal Of Honor Heroes, then you'll like this; if you didn't, and it's because you hated the controls, then don't bother with the sequel.
As with other FPS games on the PSP (World War II or
Poor old Medal of Honor. The much-decorated series that kick-started our obsession with first-person shooter war games has recently seen the likes of Call of Duty and Brothers in Arms demote it from a celebrated Rommel to a lowly gameshow cheat Major Charles Ingram. After the well-received but underwhelming Rising Sun, EA's cheeks must have been burning with shame. Enter European Assault.The linear, scripted narrative of previous MOHs has vanished, replaced by massive open battlefields, a more
Mega Man hit puberty at the tender age of six when he emerged, revamped and retooled, in the excellent Super Nintendo side-scroller Mega Man X. It's true, robots really do grow up faster. But unlike, say, Shadow the Hedgehog, Mega Man X managed to retain everything that made the source material great while adding a little sass. So now, almost 13 years on, Capcom has created a new version of its SNES classic for the PSP. While at first it feels a bit too familiar for its own good, a small but
If you're gonna remake a classic game, it had better be damn good. Otherwise, well, bad things happen. Luckily for Capcom, Mega Man: Powered Up isn't just good; it's damn good. It's one of the most interesting remakes we've ever seen, and contains enough retro-style platforming challenges to keep even the most ardent Mega Man fan busy for months.
The original Mega Man, on which this game is based, hails all the way back from 1987 and the Nintendo Entertainment System. Mega Man pitted a
You can pay Men of Valor a number of compliments, but the highest is undoubtedly that it managed, on more than one occasion, to really make us sweat. At its best, it genuinely conveys the eerie, tense and especially sticky atmosphere of jungle combat. You wouldn't think it from the game's opening, though. A thoroughly tedious training mission kicks off proceedings and immediately highlights a number of areas in which the game is less than impressive, mostly visual. Chief among these is an
OK, let's get it out of the way right now. Pandemic's war-fuelled action game is possibly the most blatant GTA clone we've ever seen. You can walk, fly or drive across a huge landscape and you can even commandeer (or, in GTA terminology, 'jack') every vehicle that you come across (except planes... damn). But if imitation really is the sincerest form of flattery, you may as well be buttering-up the greatest game out there and Mercenaries does a good job of doing just that.Unlike GTA, the action
Though it's hard to tell from the game's cover, Mercury Meltdown is quite a bit more fun and complex than your momma's marble rolling game... which, considering it was probably just "marbles," may not be the ringing endorsement we originally thought. But still - the game is good.
In this sequel to the PSP launch title Archer Maclean's Mercury, you use the PSP's mini thumbstick to tilt game boards and safely maneuver a gooey blob of the silver stuff through more than 160 Rube Goldberg-style