Now this is more like it. Don't get us wrong, it's not like X-Men: Next Dimension was a bad game as such, it's just... No, hang on, that's exactly what it was. Anyway, the point we're trying to make is that if you're going to create a quality X-Men experience you don't want to be messing around with undiluted beat-'em-up gameplay. Nor do you want to split the mutants up and send them off on their own solitary quest (as was the case in the yawnsome Wolverine's Revenge). And as for Rogue And
A fusion of 2-D and 3-D shooters, Xyanide tells the story of a cute manga-style witch named Aguira and an aptly-named Executioner sent to destroy her. But its not what you think: instead of fighting to protect Aguira, players are out to kill her.
The opening cut scene shows Aguira headed for her intergalactic capital punishment. But before Executioner can strike the killing blow, the spaceship which houses Aguira is struck by an asteroid made of Xyanide. Xyanide causes a person's thoughts to