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  • Those who weren't gaming 10 or 15 years ago may find this surprising, but there was a time when EA was actually all about genre diversity and blazing new trails; a far cry from the big-budget, focus-tested hit factory the company is today. EA Replay is a great reminder of those glory days, featuring a good cross-section of titles that cover just about every major gaming genre back then. Sure, some of the games included aren't timeless classics, but the few real gems herein more than justify the
  • Echochrome looks arty. Pretentious. Snooty, even, but for all its edgy minimalism, few games provide such a colorful challenge. It’s a dignified and well-measured puzzler - and PS3 certainly needs some more of those.

    As you can tell from the screenshots, Echochrome uses impossible structures like those conceived by MC Escher (that well-known hip hop artist), and gives you the apparently simple task of guiding an

  • There are basically two types of survival-horror games out there. On one side are the psych-out, mess-with-your-head nightmare titles like Silent Hill. Flanking those is the group of in-your-face bloodbaths akin to Resident Evil. Lurking quietly between these two pools of gory, shambling creatures is the classically maddening, eerily brilliant Eternal Darkness. Eternal Darkness' plot isn't ripped straight out of Lovecraft, but it might as well be. For most of the game, you play Alexandra
  • Every Extend Extra's explosive brand of action gameplay may be worlds away from the puzzle panic of Lumines, but the pulsing music, vibrant graphics, and emphasis on managing an ever-changing tempo make it obvious that the same developer has touched both
  • A hyper-stylized 2D puzzler/platform-hopper, Exit stars Mr. ESC, a two-tone, fedora-wearing escape-artist-for-hire. Using only his wits and acrobatic abilities, Mr. ESC charges into disaster areas to rescue trapped victims, slogging through rubble, fire and water. Getting his charges to safety takes jumping, climbing and the creative use of ropes, fire extinguishers and whatever else the designers saw fit to leave lying around. Exit plays like a 2D Tomb Raider (or the original Prince of

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