The tussle for football gaming supremacy between giants EA and Konami has long since gone to extra time, with no victor emerging to dominate the market as of yet. With this in mind, EA have attempted to revolutionise the whole football experience. Turning to the UEFA Champions League for inspiration, they've tried to instil this latest variant on the FIFA theme with more cinematic panache than Lord of the Rings. Nice idea lads, but what exactly does that mean? Well, the fairytale goes that your
This ghoulish, side-scrolling action title has a very simple premise - you're a knight given the task of running constantly to the right (and sometimes up), fending off the fangs, claws and death touches of a metric ton of creepy-crawlies. You start out in a full suit of armor, but each time an enemy hits you with its death touch, you lose some. Eventually, you're re-slaying the undead while wearing only heart-covered boxer shorts and a beard.
That's the basic set-up, as it has been since this
Bottomless pits, flying enemies your weapon can't reach and a hero that can't course-correct in midair. The classic 2D platform action game Ghosts 'n Goblins, in all of its incarnations, has been brutal. Everyone used to love 'em, but times change. Most gamers aren't looking for punishment like this anymore.
Fortunately, Capcom has noticed the sea change. The new game retains everything that made Ghosts 'n Goblins exciting in the first place, while adding stuff like a life meter to make the
Wednesday 19 July 2006
Fear has long been regarded as the series' lifeblood, but thanks to a ballsy shift in the balance of player abilities versus intensity (by which we mean the player has sharper claws while the game remains malicious), Ultimate Ghosts 'n' Goblins finally offers a chance to be intrepid rather than scared.
You can still wage that traditional war of attrition if you want, stumbling through a thousand continues before collapsing over the finish line. But given that the timing
We've finally had a chance to run through Ultimate Ghosts 'n Goblins, the updated-for-PSP revival of the classic, side-scrolling Ghosts 'n Goblins/Ghouls 'n Ghosts series, and we're just going to come right out and say it: this game mopped the floor with us.
It's hard to explain why Ultimate Ghosts 'n Goblins is so tough, especially considering that - by the standards of the series' legendary difficulty - this is set up like a baby game. As the brave knight Sir Arthur, players are given plenty
PSP owners still waiting out the portable's game drought may want to take a peek at Vogster's promising side-scrolling brawler Unbound Saga. The arcadey beat-'em up not only gives gamers a good reason to blow that thick layer of dust off their PSP's pretty screen, but it also recalls the quarter-munching appeal of Double Dragon. Switching on the fly between two ass-whuppin' protagonists, players are treated to a richly realized 3D comic book-inspired world
We've finally had a chance to sit down with Uncharted: Golden Abyss for a
few hours and get into the story of Sony Bend's take on Naughty Dog's hit
franchise. How is it? Well, check out the video above to find out…
Uncharted: Golden Abyss, Sony Bend's take on Naughty Dog's massive license, is likely the most important game launching with the PS Vita, so we obvious grabbed it the second we had a chance. Now, we've taken the full version for a spin, and have, so far, really like what we've seen...
We're not sure how untold those legends can really be: this is the follow-up to PSP launch title Untold Legends, itself related to a whole family of top-down RPGs based on Champions of Norrath and the Baldur's Gate series.
Despite the many upgrades appearing in Warrior's Code, it still feels familiar. Still, if it means more good stuff, who are we to complain? If we had to come up with an 11th commandment, it would be, "Thou shalt give us more good stuff."
The combat's a little more complex
So, you think you know all about Sony Online's upcoming Action RPG, Untold Legends: The Warrior's Code, do you? After all, the first Untold Legends was the second best-selling PSP game at launch, so you've probably played that. And even if you haven't, this is still one of those "kill it if it moves, repeat until done" games, so you should suss out the basics quickly. We're not playing Shakespeare,