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  • Aug 20, 2007 In case there are any Fireteam Bravo fans out there who still haven't heard, the next SOCOM game for PSP won't be a shooter - which probably won't come as crushing news to most of you, seeing as traditional SOCOM never felt quite right on the PSP anyway. Instead, SOCOM: U.S. Navy SEALs Tactical Strike takes a real-time strategy approach, putting players in command of a four-man SEAL squad that they'll need to carefully guide through firefights, hostage rescues and other tense
  • It's hard to believe it took until March of 2006 for Sega to strap Sonic's feet to a plank and point him downhill. Everyone from Final Fantasy VII's Cloud to Solid Snake have already geared up for some video grinding over the years. It's not exactly skateboarding or snowboarding, but Sonic Riders is close enough. You'll choose one of 16 characters and guide them down a mountain, through a steamy jungle or into a machinated wasteland while busting tricks and staying ahead of the pack. These
  • Three dreaded words pop into your head the first time you see Sonic Riders in action: 'Kirby', 'Air' and 'Ride'. Characters ride around on floating surfboards without an accelerate button, there are twisty-turny tracks and auto-guiding rails, and even the cornering technique (hold, skid aaand boost) is reminiscent of that certain Nintendo game. Thankfully, that's where the similarities end. Sonic Riders is a fun, hair-rustling rollercoaster of a racer, where things happen so fast that your
  • When we first heard that Sonic Rivals was going to be more of a competitive racer than a standard, 2D side-scroller, some brows began to furrow. After playing through a race or two, that area of concern seems pretty well founded. The E3 demo of Rivals put Sonic and Shadow the Hedgehogs against each other on a left-to-right raceway that looks right out of the classic Sonic titles - springboards, spiky pits and giant loops all made several appearances, but the most important aspect, speed, was
  • Where did this come from?! At yesterday’s Namco Bandai Gamer’s Day, we were rushed into a secret room for the unveiling of a brand new entry in the Soulcalibur universe. We know what you’re thinking. It’s not a spin-off or something equally dreadful.

  • Okay, it’s pretty. It’s very, very pretty. Soulcalibur: Broken Destiny is so good-looking that we can’t even say, “It looks good for a portable game.” The game looks good for a Dreamcast game, it looks good for a PS2 game – heck, we’ve seen plenty of Wii games that look cheap by comparison.

  • Five-and-a-half thousand miles is a hell of a long way to travel to see a videogame, especially when the woman sitting next to you on the plane has arms the size of Venezuela. Folds of mottled flesh spilling over into your already miniscule portion of personal space is more horrifying than anything The Suffering has to offer and when you're served with a meal purporting to be sausage and mash but in fact looks like a brace of dog's todgers topped with baby sick, you begin to wonder if it
  • There's one reason why Spider-Man 2 is the greatest superhero game ever made - the swinging mechanics that enabled you to swoop through the city like a... well, like Spider-Man. Which we guess is the whole point. Few moments in gaming can match the exhilaration of freefalling towards the ground before letting off a web and arcing gracefully back into air. Few games have ever recreated so perfectly a super-hero's powers and made you feel as though they were yours to command. If developer
  • Sept 24, 2007 Friend or Foe is ultimately another iteration of Marvel: Ultimate Alliance, but based solely on Stan Lee's teenage arachno-star. You and a Spidey friend will scrap endless gangs of "minions" throughout several lushly laid-out locales - including New York (obviously), Tokyo and snowy Nepal. On your journeys you'll bump into every major Spidey villain and they'll be available to help you in your quest to... do good stuff, once you've defeated them in battle. With so many camp
  • When it was recently revealed that publisher Activision had another Spider-Man game in the works, the immediate speculation from fans was that it would be something cool to make up for the disappointing rush-job that was Spider-Man 3. While that may somehow be the case, anyone expecting another free-roaming, web-slinging adventure will be disappointed by Spider-Man: Friend or Foe. Not only does this weirdly colorful, kid-friendly version of Spidey's world seem to be based on a Saturday-morning

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