Metal Gear Solid: Portable Ops looks a little different every time we see it. However, the time we spent with it during a tournament at the Tokyo Game Show is the biggest leap forward since we first saw the game at E3 in May.
Like our previous sessions with the game, this one focused only on the Metal Gear Online-style multiplayer, and it was in the same trench-filled level we explored every other time we've played. But it was a little bigger and more explorable this time, with open doors
In a few short weeks, PSP owners will get their first real Metal Gear Solid game for the handheld; not a turn-based, card-filled strategy game, but an honest-to-God stealth actioner that mimics the gameplay from the PS2 games. We've previewed Metal Gear Solid: Portable Ops before, but until now, we've only seen its multiplayer deathmatch mode in action - which is great, don't get us wrong, but it's not the adventure we've been craving.
Now that we've gotten our first crack at Portable Ops'
Monday 17 July 2006
Miami Vice opens with an option screen that says as much about gaming's potential for wish fulfilment in four words as you could in 40,000: 'Please Select: Crockett/Tubbs'.
Rebellion has taken the deftness for source material it showed with Rogue Trooper and applied it to Michael Mann's series (and now film) with a fizz of neon and a flare of cocktail-pink sunsets.
Much less mechanical than you might expect of a handheld movie tie-in, Miami Vice is nonetheless a
When we booted up our preview copy of Miami Vice, we expected it to be another run-of-the-mill third-person shooter based on a big summer movie. What we didn't expect was a game that plays so much like Resident Evil 4 that we half-expected some chainsaw-wielding lunatic to leap out and decapitate us.
Miami Vice - due July 18 - emulates RE4's trademark behind-the-shoulder view and zoom-in-to-aim mechanic almost perfectly. But where RE4 was a fairly deep action-adventure, Miami Vice is a
There are a few evergreen, childhood memories that most of us share. Burning G.I Joes with a magnifying glass, taking Barbie and Ken for a cruise right off the edge of the kitchen table ... all fine ways to kill an afternoon. But buried in that same backyard of nostalgia are the miniature cars, trucks and hotrods of Micro Machines, a toy line that has offered some of the simplest pick-up-and-play racing games of all time. This June, they're back with even more.
In true arcade fashion, anyone
We have to admit to not being 'down' with the whole street-racing lifestyle. It's not that we hate cars, or are so into games that anything else the world has to offer is entirely inconsequential - nothing of the sort. It's just, in the real world, the whole culture surrounding cars is quite dull in comparison to what can be found in games like Rockstar's newest racer.In Midnight Club 3 you race hard and drive fast - very fast. And you crash. And then you get into scuffles with policemen on
It seems that Rockstar has been brought up on some solid working class values. Sure its game – Midnight Club 3: Dub Edition – celebrates gratuitous customisation and ostentatious displays of wasted wealth but, with the release of the Remix-ed version, there are very obvious signs of pragmatism that can be summed up in the phrase 'waste not, want not'.
This is reference to the inclusion of a whole new city, Tokyo, for the budget release of its street-racing odyssey. While other
There's nothing like the dead of winter to get us dreaming about hot Summer nights, fireworks and baseball - especially when the good folks at Sony let us get our frostbitten hands on a PSP preview build of their upcoming MLB '07 The Show. In case you missed it, last year's portable gem kicked all kinds of butt, so naturally we're jazzed to see what they've come up with for the next installment.
Right off the bat (pun apologetically intended), it's evident that no one at developer SCEA San
While the rest of the world warms up for March Madness, Sony has its eyes set on all the hot dogs, over-priced beer and ump heckling that comes with a new season of baseball and MLB 08 The Show, the latest entry into its long running baseball franchise. We got our hands on a copy of the PSP edition and jumped on-deck to see exactly what this years handheld homerun hitter has in its bull pen.
Like last years game, theres plenty to do - modes like Exhibition, Manager Mode, Career (Road to the
PSP ports of PlayStation 2 games have been hit-or-miss so far; a few have been good, most have been crap and nearly all of them suffer from terrible camera controls. Monster Hunter's camera was kind of terrible to begin with, though, enabling us to see past the technical limitations of Monster Hunter Freedom and appreciate it for what it is: a kickass action-RPG that seems to fit perfectly on Sony's handheld.
Monster Hunter Freedom hits stores late next month, but we've been playing a nearly