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  • After the inevitable humiliation of 'Tiger' Timmy Henman's quarter-final thumping at Wimbledon, it's time to turn our attention back to the original Tiger, golf supremo Mr Woods himself. And while his real-life form continues to slump quicker than the Iraqi tourism industry, his gaming self goes from strength to strength.The main thrust of this year's game is an all-new, tougher Tiger experience, courtesy of EA's latest innovation, Tour Mode. Unlocked after you've proved yourself with a few
  • TimeSplitters 2 was a) hard b) easy to hate and c) brilliant. Some folk resented being shot to ribbons for split-second forays into no-mans-land, while others adored the pixel perfect targeting and softly, softly approach. Hit/Miss. Love/Hate. Retry/Fail. While PSM2 Staff Writer Andy thought the characters were "the work of genius", others complained that they were "too French" and "wearing hateful flares". So how does Future Perfect - now under the supervision of Electronic
  • The Turtles are back, but Vanilla Ice isn't. That's probably for the best, to be honest. Anyway, to complement the new CGI-heavy Turtles film that's out this year, Ubisoft is resurrecting the pizza-eating dudes. Apparently the new film is a bit darker and edgier than previous Turtles fare (harking back to the original comics and role-playing game) and the game will reflect that. While we've yet to see just how "dark" and "edgy" this'll be, the way the game plays seems, so far, to be a little
  • Ghost Recon games obsess over reproducing reality, so graphics and animation play a pivotal role. In the past, only PC gamers got to gloat about fresh lighting and molecular detail ... but times have changed. Ghost Recon Advanced Warfighter shotguns realism directly into your retinas. The supple, reactive shadows play across the streets of Mexico City with dazzling accuracy while you're fed a constant diet of military authorities barking critical orders and hailstorms of bullets and
  • When you're a member of the United States' premiere fighting force, life is a constant barrage of other people's problems. Sometimes, you're just minding your own business, protecting the head of a foreign government like you're supposed to, when some chump with a rocket launcher comes along and frags your Blackhawk. Okay, so maybe that exact example doesn't happen in the game, but we don't want to spoil the plot for you. The point is, judging from our hands-on time with the single-player
  • Sam Fisher's heading off in bold new directions in Splinter Cell: Double Agent on Xbox 360 and PC, but the current-gen hardware just isn't strong enough to support his open-ended new adventure. So instead of simply trying to strip down the big, open battlefields and daylight runs of Double Agent for the PS2, Xbox and GameCube, the developers took an unusual route: make a whole new game. The current-gen Splinter Cell: Double Agent shares its next-gen cousin's plot - secret agent Sam Fisher goes
  • Splinter Cell shares the spotlight with Metal Gear Solid as the other major force in stealth-action gaming - and the more realistic one of the two. It's also maturing as a franchise. Sarcastic middle-aged super spy Sam Fisher has only grown more short-tempered in each of the series' first three entries. Meanwhile, the Splinter Cell gameplay has in turn expanded to a more open-ended, replayable experience that culminated in last year's Chaos Theory. In Chaos Theory, Fisher's character was much
  • Sam Fisher's heading off in bold new directions in Splinter Cell: Double Agent on Xbox 360 and PC, but the current-gen hardware just isn't strong enough to support his open-ended new adventure. So instead of simply trying to strip down the big, open battlefields and daylight runs of Double Agent for the PS2, Xbox and GameCube, the developers took an unusual route: make a whole new game. The current-gen Splinter Cell: Double Agent shares its next-gen cousin's plot - secret agent Sam Fisher goes
  • Hey Tomb Raider fans, we need you to think back to 1996 for a second. Remember what it was like to make your huge-breasted way through ancient, moss-covered ruins, with only a few vicious-yet-boxy animals for company? When the only things standing between you and treasure were the elements and an endless series of horrible deathtraps? Developer Crystal Dynamics wants to bring all those feelings rushing back with Lara Croft Tomb Raider: Anniversary, a slick remake of the ruin-delving
  • Wednesday 3 January 2007 Hey Tomb Raider fans, we need you to think back to 1996 for a second. Remember what it was like to make your way through ancient, moss-covered ruins, with only a few vicious-yet-boxy animals for company? When the only things standing between you and treasure were the elements and an endless series of horrible death-traps? Developer Crystal Dynamics wants to bring all those feelings rushing back with Lara Croft Tomb Raider: Anniversary, a slick remake of the ruin-delving

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