Is sliding around on drab, dusty/rainy/gravelly rally courses your idea of a good time? Are you really into European indie music? Awesome! Then WRC: FIA World Rally Championship is for you.
To be fair to the game, rally racing - where a lone driver battles the clock on a winding course - is a little drab by definition, and it doesn't help that the sport is especially popular on the mud-drenched backroads of rural Europe. So far, though, WRC does a bang-up job bringing rallies to the PSP,
All right, this might sound like an obvious idea, but WSC Real 08 is taking a first-person approach to snooker. As appealing as that sounds, it doesn’t mean taking the safety off a semi-automatic when a mobile goes off. No, you’ll be directly behind the cue when you take shots and you’ll be able to wander around the table to size up your next shot and take in your surroundings.
Nintendo may have the whacked-out-minigame market in its iron-fisted grasp, but few of the WarioWare micro-challenges are quite as mystifying as those in WTF. The idea here is that you're trapped in a sort of personal retail Hell, forced to take repetitive jobs that make no sense, all for a meager wage that you'll just use to buy more soul-sucking items. Whoa... that's actually kinda deep for a game with moose racing.
The Drunken Mayor is a great example of WTF 's edgier minigames - you're a
If you thought pro wrestlers couldn't get any more 'roided up, just check out WWE All Stars, an over-the-top fighting experience that makes the WWE SmackDown vs. Raw series look like a simulation, in comparison...
Being repeatedly punched in the face hurts. But what seems to have been forgotten in the vast majority of wrestling games is that being repeatedly punched in the face is also tiring. Luckily, all that is about to change; Yuke's has learnt its lesson.The key to the much-enhanced grappling is a stamina bar that dictates how your brawler responds to your commands. Reckoning 2 drags the stamina bar into the centre of the action. Working in tandem with the C-stick driven submissions and more
As we sat down to see Smackdown vs Raw 2010 for the first time in L.A. during Summerslam weekend, we were skeptical. This had been the longest we could remember going without seeing a given year’s Smackdown before its release, which will be on Oct. 20.
Over the past several years, THQ's WWE SmackDown franchise has evolved into a real champion, most recently offering a thick pro wrestling package loaded with awesome community features, an impressive story designer, and a wide array of today's top wrestling personalities...
The still-in-progress WWE SmackDown! vs RAW 2007 was on display behind closed doors at E3, and GamesRadar got a firsthand look at the shiny new Xbox 360 version on Friday. What's more, we had a chance to step into Kurt Angle's boots and trade a few backhand slaps with (another journalist playing as) John Cena, and the game looks to be filling out nicely so far.
Admittedly, the 360's visuals didn't seem a huge improvement over the already-impressive PS2 SmackDown! vs RAW 2006, at least not at
First, let's cover the part of this preview that WWE fans really want to hear: the confirmed roster for WWE SmackDown! vs RAW 2007 so far includes Johnny Nitro, The Undertaker and Shelton Benjamin, along with the previously revealed John Cena, Triple H, Rey Mysterio, Kurt Angle, Chris Benoit and Booker T. With that out of the way, we can continue.
We've tangled with the Xbox 360 version of SmackDown! before, but this is the first chance we've had to really take our time with it. And while
2007 is shaping up to be a vintage year for fans of wrestling, fighting games or just the sight of grown men hurting each other. The genre's flagship franchise, WWE SmackDown! vs RAW, is continuing to expand from its PS2 roots to explore both next-gen and handheld territory. And while we've smashed many a photo realistic face and produced many a beautifully rendered drop of sweat in our previews of the Xbox 360 edition, we've only recently gotten our hands on the PSP entry.
How does it match