The Ace Combat series pretty much embodies the best parts of screaming through the skies at mach speeds and showering targets with body-roasting missiles. Until now, this experience has been limited to single-player or relatively bland, split-screen versus matches. Ace Combat X: Skies of Deception introduces four-player dogfights with dozens of options for customization.
While we've already covered each multiplayer mode, earlier this week we actually spent some time with the Dog Fight, Base
"Do you feel the need - the need for speed!?"
If your answer involves dubs, vinyls, or Brooke Burke, you need to go to the video store, or to the Netflix, or wherever you whippersnappers get your movies these days, and rent Top Gun. Keep it real, son. Cars don't go fast. Jets go fast.
First released by Sega as an arcade game in 1987, After Burner capitalized on the fact that fighter pilots were widely viewed as totally freakin' awesome, thanks in no small part to Tom Cruise and the Cold War.
When will space marines learn not to investigate mysterious homing beacons on isolated spaceships? Once they get there, of course all the corridors and hallways will be dark except for the glimmer of light that faintly outlines the creature thatll devour them in one, or multiple bloody gulps. Except this time, youll be the one kicking all that ass.
We recently got a chance to see the PSP version of Alien Syndrome, a revival of the classic Sega arcade shooter in which youll play as the tough,
Segas on a roll. Skipping the obvious Monkey Ball gag, its clear that with both Sonic and the spherical simians scoring decent ratings, Sega has found a suitable format for their solid brand of game making. And it looks set to continue in this RPG re-imagining of the 1987 game of the same name.
Players select one of five classes - Demo Expert, Firebug, SEAL, Sharpshooter or Tank - each with allotted skills and abilities. Demo experts fumble with a pistol in their hands while the big booms will
There's a handful of genres for which we probably don't need any more games: World War II shooters, medieval fantasy RPGs, and street basketball showdowns. Still, the makers of And 1 Streetball think they've got something fresh for gamers stuck at the intersection of NBA Live and NBA Street.
That something is primarily a new control scheme, designed to let you express yourself with creative moves while still bringing the thunder with a nasty dunk. And 1 calls this "I Ball," but we'll call it
Hurrah! At long last Nintendo are releasing the brilliant Animal Crossing in the UK.
It's been a long time coming. The game was originally released in Japan for the N64 years ago, then it got rejigged for GameCube and hit the US last September. And finally, PAL gamers are going to get the chance to see what all the fuss is about.
Animal Crossing is about moving to a new town and living your life: interacting with the inhabitants, making a living, paying off your mortgage, and so on. And
Hurrah! At long last Nintendo are releasing the brilliant Animal Crossing in the UK.It's been a long time coming. The game was originally released in Japan for the N64 years ago - then it go rejigged for GameCube and hit the US last September. And finally, at long last, PAL gamers are going to get the chance to see what all the fuss is about. Animal Crossing is all about moving to a new town and living your life - interacting with the inhabitants, making a living, paying off your mortgage - and
By
PSM2_
posted March 24, 2005
Before we make complete fools of ourselves again - after all, we were as guilty of everyone else of calling Killzone (sorry) a Halo-beater - we'd just like to point out that one of our dear chums from a neighbouring Xbox-magazine, and we quote, claims, "Area 51 is brilliant". In fact, he's gone as far to say it's the best thing he's played since Halo 2. Not better than Bungie's epic - that would be an extremely bold/mental claim to make about 80% finished preview code - but very, very good. In
The Assassin’s Creed franchise is one that really couldn’t have existed without some pretty advanced technology. The original Assassin’s Creed has always carried the trappings of a “next-gen” title - making your way through a dynamically responsive and detailed open world, outsmarting intelligent guards with free-flowing parkour moves, and handling a diverse set of stealth and combat techniques took some serious hardware muscle
Who doesn't love graphics and gameplay that hearken back to the Super Nintendo days? Lots of people, probably. But there's a healthy audience out there for RPGs done in that classic style, and UbiSoft is angling for their dollars with a North American release of the Korean PSP title Astonishia