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  • The release of 007 Legends is right around the corner, and we've put together a hefty quiz this week to test your knowledge of the greatest spy series of all-time...

  • After the gaming blizzard that was October and November, publishers are winding down the year with only a handful of releases in December. Still, a month that features Far Cry 3 and Hawken can't be completely forgettable, can it?

  • PAX Prime 2012 was full of good games both big and small. We covered the big ones, now here are our favorite indie titles that we saw in Seattle...

  • The inauguration of President Barack Obama has made this a historic week in America, but TalkRadar is happy to ignore all that in favor of what really matters: talking about videogames. This week’s podcast is devoted to chatting about games we wish would be announced for US release this year, long-forgotten skateboarding games and Chris’ uncanny ability to mimic voice samples from Genesis/Mega Drive games.

  • Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.

    GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.

    So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…

  • In general, we think you've got pretty good taste in games. You've made massive successes of stellar franchises like Ratchet & Clank, The Elder Scrolls and Katamari Damacy. You tend to like the things we like, and that's part of why we enjoy writing for you and telling you about all the cool games we think you'll get excited about playing. Sometimes, though, you ignore our advice, which breaks our hearts a little. It's bad enough when you do it by passing up kickass experiences like Okami or
  • Abnormally sized limbs that are sort of funny to look at: a premise that only minutes of arduous brainstorming could have birthed. Can we actually fashion a coherent article with a subject weaker than the plot of a Family Matters episode? Carl Winslow would believe in us, and it isn’t as if it hasn’t worked for us in the past. Enjoy, and be sure to come back next week for “100 slices of bacon that look like Mario.”

  • To celebrate Independence Day (the holiday, not the movie), we’ve scoured our encyclopedic minds for the most patriotic games to be developed. But that wasn’t funny enough. So, we dug deeper to find the most rabidly patriotic games every developed. Ya know - the ones with so much love for Old Glory that it starts to get a little ridiculous. Behold - our results!

    America's ArmyUS Army | 2002Any game can add the word

  • There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you.

  • We love Game of Thrones, and think that some elements of the show (and, by proxy, the book) would help making games better...


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