One of the more mysterious games at last week's E3, appropriately enough, was Silent Hill Origins. According to Konami, that was intentional - the best way to get people interested is with mystery. With only a confusing video trailer full of images of a trucker in the night, meat hooks and a house full of disturbed spirits, we still aren't sure what the game is all about. Click "movies" up above to see it for yourself. We do know that this new PSP version of the popular series is not, as was
We got a chance to view the new Superman Returns game in all of its primary color-lovin' glory, and that tiny taste leads us to believe that this could be Superman's best console adventure yet. Focusing on the non-linear style of gameplay found in other superhero favorites (like Spider-man 2 and The Incredible Hulk: Ultimate Destruction), Superman Returns delivers an open Metropolis with a sprawling 80 square miles and over 7,000
Billed as a "puzzle-shooter," Every Extend Extra takes the colorful, bass-driven puzzle genre to an explosive new level. The idea is simple: you have a little cursor shaped like a pulsing "x," and your objective is to kamikaze yourself into the bombs that float around the screen. Catch as many of the bombs in an area at once to ignite a chain reaction of detonations and increase your score. Basically, the goal is to create the largest string of explosions possible... oh, and grab the gems that
When you hear a name like Tactical Assault, you rightly assume there's going to be a decent amount of tactical thinking involved in the ship-on-ship gameplay. Well, you certainly do have to mind your location in relation to the enemy, but all the action takes place on a flat plane - how sneaky can you be when you can only steer left and right?
In the mission we tested, we had to check out a mysterious signal that was emanating from deep space. Once we got there, a few different options were
If you had one of the most hypnotically popular games on the PSP, would you change anything in the sequel or just try to recreate the original gameplay with a couple of added bits? Whatever you answered, the new edition of Lumines aims to do little more than provide the same great time-sucking puzzle game... with a smidgen of new content to maintain freshness (sort of like Sodium Benzoate in Twinkies).
The most notable addition to Lumines II is the animation of the backgrounds, which no longer
Amidst all the bright lights and brand new hardware demos at this year's E3, the GameCube appeared to be all but dead. Actually, yeah, it did appear to be dead, as there was no hoopla surrounding Super Paper Mario, an upcoming 2D adventure that mixes typical jump-action with Paper Mario 2 's role-playing attributes.
How, exactly, this blend will be brought about isn't clear. Right now, all that exists are a few screens and a slick little movie. From those, we can tell you that there's some
The still-in-progress WWE SmackDown! vs RAW 2007 was on display behind closed doors at E3, and GamesRadar got a firsthand look at the shiny new Xbox 360 version on Friday. What's more, we had a chance to step into Kurt Angle's boots and trade a few backhand slaps with (another journalist playing as) John Cena, and the game looks to be filling out nicely so far.
Admittedly, the 360's visuals didn't seem a huge improvement over the already-impressive PS2 SmackDown! vs RAW 2006, at least not at
"We want to keep you in the Reservoir Dogs experience," says Volatile, the developer of Reservoir Dogs. And it's doing just that by exploring deeper into the events of the Quentin Tarantino hit film. We've been close up to the action, and can report for sure that the game is doing well to echo the flavor and atmosphere. That is, it's swearier than 10 drunken sailors and plenty violent.
The demo we were shown gave us an insight into two different levels, and the two separate styles of the game.
As E3 was winding down on Friday, GamesRadar got a chance to try out Metal Gear Solid: Portable Ops in a special closed-door session. While we arrived too late to play the game against series creator Hideo Kojima, we did get a chance to run through a couple rounds of the game's multiplayer deathmatch mode. It wasn't the epic team-based action we were shown in the trailer, but it did give us a taste of things to
When we first heard that Sonic Rivals was going to be more of a competitive racer than a standard, 2D side-scroller, some brows began to furrow. After playing through a race or two, that area of concern seems pretty well founded.
The E3 demo of Rivals put Sonic and Shadow the Hedgehogs against each other on a left-to-right raceway that looks right out of the classic Sonic titles - springboards, spiky pits and giant loops all made several appearances, but the most important aspect, speed, was