The fourth title in the series was a labor of love. Twenty programmers, 40 artists and another 20 or so pen-pushers all came together under the guidance of Mr. Yamauchi to create Gran Turismo 4. It was delayed to hell - but we didnt really care. It had its online options removed, but we didnt really care either.
The game mechanics were the same, and perhaps too similar to previous games. Common complaints like lack of car damage, no damn Ferraris, and the robotic enemy drivers werent
Gran Turismo 3 was the first game most of us on saw running on PlayStation 2, thanks to the “GT 2000” demo that appeared alongside PS2 when it launched in Japan in March 2000. A little more than a year later wed get the final version of GT3, and boy did it ever show off PS2 to the maximum.
Even now, loading up the six-year-old PS2 game is a staggering event. Religious, even. It still has the power to shame the puny efforts being put out by other game-makers today, thanks to its
Real men play sports, drink beer, and know a thing or two about fixing cars. They don't know the difference between the starship Enterprise and Starship Troopers, and they don't fool around or play any games - at least, not ones like these.
We're talking about the sorts of games that can be landmines of embarrassment waiting to explode, ruining your image as a somewhat normal guy. Or worse yet, the ones that are so appealing to the opposite sex that you may never get your hands on your
There were still no Porsches or Ferraris, but what the hell. Gran Turismo 2 came out in December of 1999, just when the world was starting to get excited about PlayStation 2. That didnt matter though - GT2 was a staggering creation that squeezed more out of PSone than had ever seemed possible before.
The feel and system was pretty much unchanged from GT1, apart from two enhancements - the number of cars went from under 200 to well over 600, and the tracks were boosted from the mid teens to
For every Eddie Murphy there's a Chris Tucker. For every Coke there's a store-brand Cola. For every Mario, a Luigi. You get what we're talking about, right? Lurking in the shadow of every premium product, there's a low-grade, cheapo version. We're pretty sure without this good/bad, yin/yang balance the world would cease to spin on a level axis and topple into a black hole.
More than anywhere (except possibly Hollywood film actors and breakfast cereals) this applies to games. We've lost count
By now, you know the spiel: most Hollywood executives see movie-based games as nothing more than merchandising, no different from action figures and themed socks. Therefore, they could not give a rat's ass about quality, so long as the game sells. And therefore, most movie games are crap. And blah, blah, blah.
We're not here to debate the reasons why 95% of movie games are miserable turds. We like to focus on the positive. And we know that for every 20 or so Rambos or E.T.s or Enter the
Released: May 1998
Tracks: 15 tracks
Music: Ash, Feeder, Garbage
Average eBay price: $5.10
So, thinking about it, if you want to thank anyone for starting the whole Gran Turismo ball rolling, thank series creator Kazunori Yamauchis dad. Yamauchi senior did a lot of driving for his work, and luckily enough happened to do all his driving in a fancy Nissan Skyline. Lucky daddy. Often, little three-year-old Kazunori would go with him, spending hours in the car. Probably
As anyone who's played The Warriors can attest, it's neither a simple adaptation of the 1979 cult film nor a simple brawler. Putting players in charge of a roving group of young toughs, it gives you the freedom to stalk New York's neighborhoods at your own pace, stealing and smashing whatever's handy as you bash through the city's street gangs.
The Warriors' Coney Island stomping grounds are particularly well fleshed-out, and if you've finished the story - or just don't feel like following it
1) Fighting a T-Rex
Having dispatched with a couple of troublesome Raptors, Lara finds herself on the run from an oddly polygonal Tyrannosaurus Rex.
Can I do it in Anniversary?
Oh yes. The T-Rex battles will be Anniversarys action core.
2) The Swan Dive
Lara calmly walks to the edge of the cliff, then - with surprising grace for one so unaerodynamically designed - swan dives into the clear blue water below. Its a stunning moment.
Can I do it in Anniversary?
Yes you will. Expect arching,
As we await Resident Evil 5, there's just enough time to take you through the viruses, monsters and mutations that are the true stars of this amazing survival horror saga. Join us as we link and untangle the most knotty of gaming's histories. Bring some scissors.
Resident Evil 0
Released in 2003 (and so after RE 1, 2, 3 and Code Veronica ) this chartered the events leading up to the Spencer Mansion incident, as the S.T.A.R.S. Bravo Team are sent to explore the Arklay Mountains where a series