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  • PAX Prime 2012 was full of good games both big and small. We covered the big ones, now here are our favorite indie titles that we saw in Seattle...

  • Sequels are sure to be the focus of this year's E3, and we couldn't be more excited. But what about the neglected games and franchises that deserve another entry? Unlikely though they may be, if these sequels were miraculously announced this week, we'd thank our lucky stars...

  • E3 2009 was a monster. A huge, massive, face-eating beerdemon that erased the agonizing memory of 2008’s meager, emaciated E3 from our minds with a flood of great-looking games, earth-shattering announcements, and a few quizzical oddities we never want to speak of again. After this, we mean, because some things are so good, bad, or just bewildering that you just have to tell people about them.

  • Thanks a bunch, Christopher Nolan. Ever since Batman Begins took the universally-reviled cinematic bastardization of a cool character and redrew it in the drab colors and long shadows of The Dark Knight Returns, the “gritty reboot” has been back in fashion. In Hollywood-speak, the term's a nice way of saying “we've screwed this up, can we have a do-over?” Of course, games being a forward-looking sort of medium, players have been wise to this trick for years now – and we're still suckers for it.

    Whether it's a deeper-'n-darker sequel or restarting from scratch, rejigging your series with a darker palette and more distorted guitars is a great way to draw attention to what might otherwise be just more sequel-abuse. But how well does it work? From a player's perspective, a gray coat of paint is hardly going to turn gameplay upside down... but from a “cataloguing the tricks they'll pull to sell a new installment” standpoint, dark reboots are just gravy...

  • E3 2009 was a monster. A huge, massive, face-eating beerdemon that erased the agonizing memory of 2008’s meager, emaciated E3 from our minds with a flood of great-looking games, earth-shattering announcements, and a few quizzical oddities we never want to speak of again. After this, we mean, because some things are so good, bad, or just bewildering that you just have to tell people about them.

  • Even two console generations ago we stopped batting our eyelids if games contained other, smaller games within them. It didn’t even seem odd if whole games were made up of dozens of little ones. Nowadays we use minigame mechanisms to open doors, enact fancy stealth kills, slaughter bosses or open chests. Minigames are everywhere, be it shoving boulders in Conan, coercing peasants in Oblivion or doing anything at all in Thrillville or

  • Remember how great StarCraft: Ghost was going to be? Sorry, it’s dead. It’s not uncommon for games to be cancelled. It usually happens like this: A game is announced, we hear nothing about it for years, then buried somewhere in a press release about another game we find a note that mentions that it has been “indefinitely delayed,” which actually means “permanently delayed.” And that’s it, we never hear about it again.
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    Need to wind down from a tough week? Supertrailer has got you covered! Sit back and relax as this this week's trailer soaks up all the drama…

  • Sony seems to be on something of an HD remake kick lately. This week finally brought us long-awaited confirmation that the Ico and Shadow of the Colossus Collection will head our way sometime next year; with last year’s God of War Collection and the upcoming Sly Collection, that brings to three the number of classic PS2 series Sony’s retrofitting with 1080p visuals and Trophies, before re-releasing as budget-priced PS3 games.

    This is a trend we can really get behind; as much as we love our old PS2 games, we can barely stand to look at them anymore. Give them a makeover so they don’t look crap on our new TVs, though, and we’re all over them. With that in mind, here are a few other series from the last generation we’d love to see resurrected for the modern age of HD consoles...

  • Lost is no longer just a show. Lost is a multimedia mythology. So while the television series finally ends this weekend, its impact on popular culture – the island's hold on our collective imagination – will live on for much longer.

    Just look to videogames for proof. Hidden references (the numbers, the hatch, polar bears) and clever cameos (Jack, Desmond, Locke) pop up in nearly every genre and on nearly every system.

    Here are the 16 we've discovered so far. Know of any Others?


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