It would be easy to simply bitch and moan over the fact that N started life as a free, downloadable internet game. Why should these people expect us to fork over almost 10 bucks for something they were giving away not that long ago?OK, that’s fair. But if you don’t want to fork over those Microsoft points, you’ll be missing out on an absolutely fantastic upgrade to the original game, complete with four-person multiplayer

These days the words ‘hack and slash’ conjure up images of the beautiful gore of God of War or the fluidly addictive gameplay of Bayonetta. Ninety Nine Nights II reminds us of what it used to mean. With no developed combo system and only two methods of striking (quick and strong), you’ll be mashing X and Y until you’ve either fallen asleep from boredom or smashed the controller out of frustration...

We're screaming along at a speed that should not be possible in a racing game. Everything streaks into a blur and the camera vibrates as if attached to the front fender of our bike. The illusion of real speed is glorious. We should be hurtling uncontrollably out of bounds and smashing into trees, but we are not. We are weaving a flawless, improbable swooping thread through tiny arches of ancient stone aqueducts and flying hundreds of feet down through intricate rock formations, directing our flight in mid-air to avoid an end to our perfect run. These feats don't happen because of some extreme skill on our part; they happen because developer Techland implemented a clever combination of controls, track design and visual cues to empower the player to become a superhuman racer...
Sept 27, 2007
What's a few pixels among old friends? That's the question Namco Museum DS asks - you love old-fart games like Xevious and Galaga so much, you'll accept it if they, you know, don't look like they should, right?
We won't dive into the technical side of games too deeply here, but stick with us. The screen size of the original Pac-Man was 224 pixels by 288 pixels. The native resolution of the DS is smaller, just 256 x 192. So in order to make Ol' Yellow Mouth fit, Namco had

If the Namco Museum games were a total bust, we suspect Namco Bandai would stop making them. Fortunately, the most recent remix... or re-release... or re-released remix made us glad we came back for more. Namco Museum Megamix is a collection of 18 classic Namco arcade games, and six of those games have been “remixed” or updated to more contemporary gameplay. While the old classics retain their appeal (and, unfortunately, bad graphics), the remixed games don't all make the mark...
What the hell happened? You'd figure at this point Namco could hurl handfuls of its classic games like BBs at flypaper and ship them in whatever combinations they please to some degree of success. As long as they're cheap, what man-child reared in the 80's wouldn't jump at the chance to play Rally-X and Pac-Man at a reasonable price. Unfortunately, Namco Museum Remix has squandered more than twenty years of nostalgia, while simultaneously spawning some of the worst motion control based
Containing nine of publisher Namco Bandai’s Xbox LIVE Arcade releases and then tossing in 25 old-school arcade games, Namco Museum Virtual Arcade is a tremendous value – IF you don’t have all this stuff already and you don’t mind a few rough edges. But as you might have noticed from the all-caps presentation, that’s a pretty big “if”.
Nano Assault
is like the Magic Schoolbus field trip from hell. Instead of exploring dinosaur
bones or space or even the redheaded kid’s colon, they're exploring dangerous
cells plagued with a horrible virus. That means the bus stays parked; this time
they're taking a spaceship with lasers...
You know how Forrest Gump's momma told him, "Life's like a box of chocolates. You never know what you're gonna get"? She never played Nanostray. This old-school 2D shooter shows you its goods right there on the front of the box. Spaceship. Laser beams. Explosions. Any
Peanut butter and jelly. Root beer and ice cream. Hannah Montana and Miley Cyrus. All those things are great individually, but they're even better together. Now, Nanostray 2 brings that "best of both worlds" mentality to video games, in the form of a wicked tight spaceship shoot-em-up that offers both horizontal and vertical stages.Yes, this is one of those hybrid shoot-em-ups where half the levels scroll from right-to-left and the other half