Drift videogame racing just isnt like the "normal" kind. Don't believe us? Then simply play D1 Grand Prix. It will take everything you have learned in a lifetime of gaming vehicular competition, crumple it up, throw it on the ground, and stomp it into an unrecognizable pulp - laughing all the while. Heck, it might even insult your momma until you get your act together on the track.
The concept of drifting is all the rage in Japan, and is evidently gaining a bit of traction (pun intended) in
How's this for a deep, dark conspiracy: we think a secret society seeks to make crappy games out of intriguing book and movie licenses. When we uncover the identities of any of the members, we're going to strap them down and force them to play through The Da Vinci Code for themselves.
As in the bestselling book and box-office powerhouse, American professor Robert Langdon and French cryptologist Sophie Neveu stumble into a murder investigation at the Louvre; a cryptic string of clues leads
Damnation is a glowing example of how technology in the wrong hands can lead to disaster. Now, when we say this, are we referring to the story, which sees you taking on an army of evil robots in an alternative, steampunk version of the US Civil war? Or are we referring to the fact that Blue Omega have made one of the worst Unreal Engine-powered games we’ve ever seen? Hmm…
Out of all the Kinect games released at launch yesterday, Dance Central is easily the one that makes the best use of the technology. The motion sensing works well to detect if you've made the right moves, and each of the Easy/Medium/Hard routines in the 32 song list is well-choreographed and fun to perform. It's also easily the most authentic dance game to date – it really is about learning and performing real dance moves. Cheryll and I played it together for review, and we both agree that among purely motion control-based games, Dance Central is the first game where we honestly had fun because of the motion controls rather than in spite of them...
We hit the final pose of Missy Elliott’s “Get Ur Freak On” with a
satisfied, but sweaty, grin. One of the most difficult songs in Dance
Central 2 is a prime example of why this series is so successful:
interesting and challenging choreography that’s still fun, a familiar
Top 40 release performed by the original artist and a responsive
gameplay system that lets you know when your limbs are horribly off-beat
and are making you look like a complete douche. And while this isn’t
news for those of us who played the first iteration, you can now do all
of that with someone else at the same damn time...
The evolution of Kinect-powered dance continues with Dance Central 3, which brings new moves--like a single-player campaign and fresh modes--to the dance floor. Find out if it's a rhythmic step forward for the series in our review...
On our extreme journey of revolutionary dance, we've experienced countless mixes (and a few ultramixes), seen a supernova or two, and explored the rhythmic universe. After all of that physical movement, can we really be bothered to stop by a party?
Consider Dance Dance Revolution: Hottest Party a singles mixer, with DDR newbies swapped in for unattached attendees. With its streamlined interface and lack of extensive options, Hottest Party seems targeted at those gamers who missed the first
High-intensity digital dance-offs might be the only reason anyone sets foot in an arcade these days, but SuperNOVA does an excellent job of bringing the all the competitive, sweat-soaked action into your home. Basically an enhanced version of the same game that recently hit arcades, SuperNOVA offers over 75 songs, new background graphics, and new game modes. Plus, there are a few sweet, PS2-exclusive extras like EyeToy compatibility and a linking feature that lets you share data between the
Guitar Hero and Rock Band may be all the rage these days, but the music genre owes its heart and soul to the granddaddy of them all, Dance Dance Revolution. The latest incarnation of Konami's foot-tapping franchise doesn't really bring anything blazingly new to the table but what it does, it does well and there's more than enough here to keep fans, both old and new, busy for hours.
The concept behind DDR is simple. Music plays. Arrows move up the screen. You hop around like a dancing fool
Games under Konami's ever popular Dance Dance brand tend to fall into the "review-proof" category. Even if it's identical to the last twelve DDR games, it works. Thus, die hard fans are going to buy it regardless of what we say, and casual fans will probably pick it up out of curiosity or to have the first 360 version. And no matter what we score it - either you're going to love Dance Dance Revolution Universe, or you hate fun.
After all, the simplistic and refined core gameplay, consisting of