Oct 26, 2007
Xbox Live Arcade: your classic PSP game clearing house! Yes, Exit is yet another port of an older PSP game. And it's really good, too. But unlike a lot of other PSP to Live Arcade transitions before this one, Exit doesn't come equipped with a lot of extra features in an attempt to re-sell it. But this is one game that didn't really need any sort of upgrade in the first place.
Exit is a puzzle game that plays a lot like the original Prince of Persia titles, where climbing up to
We take the star-studded Expendables 2 movie tie-in game through its paces. Read our impressions in our review right here…
Were such a brilliant idea as this as brilliantly executed, we’d have a truly extraordinary game on our hands. But, as they say, if wishes were horses, traffic jams would be so much more brutal. Let’s get excited by the idea, and then let down by its delivery.A large boat lies wrecked on the rocks of a tropical island. It’s rusted, overgrown with vegetation, clearly abandoned for many years. You see a camera feed of a woman
Oct 23, 2007
Those who play fantasy card games need big imaginations. To normal folk theyre just people sitting round their kitchen table flipping cards at one another, but in their minds theyre mighty goblins and sexy elves taking part in epic mythical battles. But in The Eye of Judgment you dont have to imagine your cards coming to life, because they do, in hi-def. How? Magic. Except by “magic” we mean “a small plastic camera attached to a stand that reads barcodes on
There's a moment when AntiGrav makes every game you've ever played seem ridiculous. It comes when you're explaining the controls to a curious friend, and you find yourself saying, "Jump is jump." But jump is jump. Duck is duck and left is left. It's a system so simple it ought to take no explaining, but so radical that it needs quite a lot. AntiGrav is a future racer that uses hoverboards, which you control entirely via Sony's EyeToy. On screen, you see an avatar that copies your movements,
The first thing that becomes apparent when playing Play 2 is that the people who made it have done this before. After a disappointing drought, there's been a deluge of EyeToy games over the last few months, but all have had a slight air of hesitant experimentation. Play 2 really knows what it's doing. The range of movements it calls upon you to produce is bigger than in the original, and their detection is more precise, a combination which opens up a much larger range of gaming possibilities.
Dec 10, 2007
The novelty should have worn off EyeToy games. The device has been around a few years now and we should be over the thrill of seeing ourselves on TV, and the pleasure of flailing our arms around. Were not, though, as it takes a cold heart to play games like Astro Zoo and not start giggling.
Just the sight of your face squished into a tiny space helmet was enough to set us off, but there are loads of moments in this collection of space-themed minigames - such as intergalactic
Vwoooosh! SpyToy is, like, the future. It's all blue and clinical-looking, and you wave your arms about in a way that feels like it might actually be the future of, um, menu screens. You know, like Tom Cruise from Minority Report. Or that lady from the Dixons ad.SpyToy's a collection of games that are vaguely like things a space-policeman might do - matching identikits, enhancing bits of map to track down crims, um, twirling cubes around to break codes, that sort of thing. Trouble is, as with
Nov 9, 2007
Like Sony's virtual aquarium Aqua Vita, this isn't so much a game as a "utility." EyeCreate comes bundled with the PlayStation Eye and lets you record sound and video directly to your PS3's hard drive. While this may sound excellent, it's not actually that exciting because your videos are recorded in a proprietary format, meaning you can't copy them to a memory stick and watch them on a computer. You can't even view them in the cross-media bar. You can only watch them through
EyePet is a game not remotely designed for this reviewer – I typically scoff at casual games, I mostly hate cute things, I’m 32 years old, and I’m male. EyePet points its bubble gun at the opposite demographic: young kids, women, and anyone whose heart dribbles when a fuzzy creature tumbles over. Note that when I put “women” in there, it was not a baseless and sexist assumption – as I was playing EyePet, several co-workers of the fairer gender stopped to express their adulation for how damn cute the EyePet was, and I also tested it on my wife, who had a blast with the game for several hours and professed her love for it. Lo and behold, the stupid little monkey-dog thing won me over too – and it took about thirty seconds...