Super Monkey Ball ruled, and that's a fact. It was polished to a sheen, it was tightly focused, and it had cute monkeys. Unfortunately, Super Monkey Ball Adventure, the latest entry in Sega's simian series, can only stake a claim to one of those merits.
Taking the series in a more modern direction, Adventure offers up a lengthy story mode wherein you roam large environments in a rolling capsule, completing objectives to unlock further large environments. Trouble is, it lacks the series' former
Having started out as a very original arcade game that then mutated, via an astonishingly difficult sequel, into a fairly gimmicky collection of multiplayer minigames and – surprise! – the odd bit of monkey balling, it’s always interesting to see just how far Sega’s simple, classic Super Monkey Ball has rolled from its hardcore gaming roots.
Logically, as games become more complex it'll be harder to convince the average person to jump in and try them. Some games, however, exist as great equalizers and can instantly appeal to anyone because of their simple, addicting design. Super Monkey Ball Touch and Roll is the continuation of such a series. If you understand the concept of balancing a ball on a floating track so it doesn't fall into the infinite depths below, then you can tackle this primate puzzler.
Why is jumping in so easy?
Six years ago, the GameCube launched with the very first Super Monkey Ball. Since then, we've seen the glass-encased primates weave their way through countless floating mazes, only to show up in yet another game with similar puzzles to solve. Now there's Banana Blitz. With so many monkey options out there (spanning nearly every platform you can think of), what makes this one worth checking out? Actual new content.
Up until now - with the heartbreakingly noteworthy exception of the failed
How is it that the GameCube and Wii both launched without a Mario game? Somehow it happened, and here we are, months after Wii took the world by surprise and we're just now seeing the iconic mascot appear on the system. To make things even weirder, it's not a 3D platformer or sports game debut, either. Nope, it's a new entry in the RPG-lite Paper Mario series, the last of which landed in 2004. But in order to make the game more digestible to the non-RPG fan, Super Paper Mario plays more like a
Mario's been saving Princess Peach's hide for more than 20 years now, so it's about time Bowser wised up and went straight to the source of his problems. With Mario and Luigi in custody there's seemingly no hope for the Mushroom Kingdom, right? Not if Peach has anything to say about it; she's dead set on running through familiar, sugar-soaked levels and rehashed stage layouts to bring the brothers home. Done before? Yeah, but Mario games are damn near unbreakable models of how to game.
Aug 29, 2007
Not only is the title to this classic puzzler a mouthful, its also not entirely true. First off, there's no true hand-to-hand fighting - it's all done with puzzle blocks. Secondly, while much of this old Capcom quarter-muncher has been reworked to look nice and pretty on your expensive high-def television (backgrounds, bricks), for some reason the developers decided not to touch the actual character sprites that visually play out the results of each puzzle battle. They look like
Look, we don’t judge. Sometimes there is no substitute for the kind of entertainment that only the Land of the Rising Sun can offer, and we’d all be lying if we said that robots, attractive big-busted women, and explosions didn’t appeal to the 13-year old in all of us.
Being a mech with a brain the size of a planet isnt all its cracked up to be, especially when you keep getting attacked by other robots whose brains seem distinctly smaller. How can you tell? Simple. They cant even manage the rudimentary math that would tell them taking on your 4,000-odd HP with the strength of 215 isnt a very good idea. Not that we were complaining about that once 100 enemy mechs appeared on our DS screen all at once.
The manga-y animations for the actual attacks are quite
Hello - is that the sound of barrels being scraped? Yes, PS3's "rubber ducks in a sink" tech demo has been turned into a downloadable game. It's quite endearing at first, mind, as you tilt the Sixaxis to guide your duck and collect baby ducks, before guiding them safely to the plughole. The wind-up shark enemies are cute, but eat your little duckling followers - so shake the pad and capsize them.
But the duck-related puns ("Quacked it" and "Billiant," anyone?) soon start to lose their appeal,