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  • Fatshark's War of the Roses provides an online experience like no other. See if that's a good or bad thing in our review...

  • H.G. Wells was a genius ahead of his time. He created the original The War of the Worlds novel in freaking 1898, and we’re talking about a story involving an alien invasion, chemical weapons, heat rays, and goddamn battle walkers. That shit must have blown minds back then. Then Orson Welles produced the radio drama version that blew so many minds people actually thought it was real and lost their damn sanity, roving the countryside and shooting at...
  • The $40 or $50 one time fee for a videogame is becoming passé. Today, publishers are trying to find ways to keep dipping into your wallet for months after the initial purchase. War Rock, which can be downloaded for free, is an experiment in alternate payment methods for games. While innovation is good, this game isnt, particularly. War Rock is effectively a blend of Counter-Strike-style tactical shooting with some Battlefield -style vehicular combat. The games 21 maps include the small,
  • War World has been knocking around since July last year, where it was announced by Ubisoft at last year’s E3. In the time since, Peter Moore left Microsoft, the economy has hit the toilet, and War World still hasn’t become a good game. If you’ve tried the least generous trial ever – a whopping fifty seconds of gameplay – you’ll not know just how pointless War World’s existence is.

  • Let's not mince words - WarCraft III: Reign of Chaos is one the most enjoyable games ever created, regardless of genre. Chronicling the saga of a prince named Arthas, WarCraft III's campaign is a breathtaking affair of betrayal, epic combat and a world's desperate bid to fend off an unstoppable evil. It's the kind of grand storytelling that's extremely rare in gaming. The single-player campaign is split between the game's four races - Humans, Orcs, Night Elves and the Undead - and the story is
  • It’s games like this that make Relic one of the best PC developers operating today. When I reviewed the outstanding Warhammer 40,000: Dawn of War II, my chief criticism of the campaign was the excessive repetition of simple “fight from point A to point B, then fight a boss” missions.

  • Brace for impact: grandmaster developer Relic has fired another shot in the battle for strategy gaming supremacy - and this time they intend to redefine what "expansion pack" really means. The war-scarred planet of Kronus is the home to this expansion, called Dark Crusade, the second add-on for Relic's Warhammer 40,000: Dawn of War. The most vile and powerful races in the universe have converged for a final showdown for domination of its technology and artifacts. There is no peace to be made
  • Eighteen months have passed since the last Dawn of War release, and nearly four years since the original game emerged from the RTS void. In the lifecycle of interactive electronic entertainment (Sims-branded shop fodder notwithstanding), that’s a lengthy span to have to endure to keep a single game alive. Most developers, even the lazy ones, can usually find enough time to squeeze out a proper sequel. To be fair to Relic though,
  •  Two words that aren’t often associated with real-time strategy games: instant gratification. Yet Dawn of War II manages to turn the RTS formula on its ear, putting you in the thick of battle almost 100 percent of the time and ensuring that your moment-to-moment decisions involve picking which alien ass to kick with your giant red armored boot.

  • Before we even talk about the game, let’s talk about that price. This is a huge offering for the $30 sticker on the box. Retribution is a standalone expansion, so you don’t need to have any other version to get it working. Your 30 notes will do the trick. And for that you get all of the multiplayer online goodness you’d expect from previous titles. It includes The Last Stand mode, which pits three players in a co-op mission to survive as long as they can against increasingly difficult waves of enemies. And – the main new feature – it comes with six individual campaigns, one for each of the game’s races, each lasting around eight hours. There’s a lot of meat on those bones...


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