[Editor's Note, Nov 9, 2007: We've changed this game's score from the original 9 up to a 10. The reason is simple: the more we play the game, especially against real people online, the more we grow to love it and the less we mind its few faults. It's still not perfect or even particularly evolved from the first three CoD games, but it's nonetheless one of the most finely-tuned, expertly crafted games we've ever played, and we would be wrong not to give it our highest recommendation.]
Nov 7, 2007
We're going to be brutally honest here - no one takes handheld ports of AAA games seriously. Blame it on the piles of shoveled-out-there GBA ports from back in the day. The console versions get all the attention, both from developers and gamers, while the portable translation is overlooked and basically DOA. Well, we're not about to say Call of Duty 4 is going to buck the trend, but it's certainly much better than you'd think.
As with Metroid Prime Hunters, you move around with
of Duty: Black Ops Declassified just can’t live up to its console
competition, even with the inclusion of a rather decent multiplayer
Call of Duty: Modern Warfare Mobilized recognizes and reproduces what its franchise has always been known for. Enemies constantly pouring out of nooks and crannies while you push forward with bullet fed justice. However, Mobilized is missing what makes its big brother such a blockbuster experience: insane amounts of polish.
A game of two halves. Now that’s a phrase that is more suited to sport rather than a First Person Shooter, but it’s exactly how I’d sum up my feelings about Call of Duty Black Ops single player campaign. The sit-rep of the review event sees me hunkered down in a hotel with twenty or so other reviewers, which means we had the ideal environment where we could share our opinions with each other over lunch, booze or while spooning each other into the night.
Once in my room, free to play alone in my pants, I played the initial half or so of Treyarch’s first non-World War 2 CoD on absolute auto-pilot. A slo-mo breach here, a Vietnam bunker run there and I’m back in familiar territory and still waiting to be blown away. The chance to finally show the world that they can make a compelling almost modern FPS was being pissed into the wind.
Devices found in Modern Warfare 1 and 2 weren’t only being replicated here but they were being done with such frequency that they’d lost all meaning. Fuck sakes, Treyarch “THIS IS SUPPOSED TO BE YOUR BIG MOMENT” I shouted into the ether. But as the preamble unsubtly suggests, the second half finds its feet and suddenly Black Ops is amaze.
The year-long wait for a new Call of Duty is over. Find out if Black Ops II improves on the COD formula, or if it's just more of the same…
Treyarch’s next entry in the Call of Duty franchise makes its way to the Wii U. How does Nintendo’s console compare? Find out right here…
It's the best war game on PS2 then. Job done. War is over. Troop disbanded. You can all go home for Christmas in an ill-fitting free suit. It's easy to be glib. Easy to see Call of Duty: Finest Hour as 'just another war game' and easy to question why you should buy it when you've already got Medal of Honor: Frontline and Rising Sun. Thanks. Here's why: Call of Duty is, at its best moments, twice as good as either game. If you want realism in your FPSs (and lots of people do given the
Wondering what to
expect from Modern Warfare 3? Look no further than the opening logo. As the
first letter of “MW3” dramatically flips to reveal a bright and blatant “WW3”
instead, the game both promises and warns you: This won’t be realistic, this
won’t make complete sense, but this will always
be epic. What little restraint the first two had managed to maintain is now
gone in favor of an extremely wild and, yes, occasionally wacky sendoff for the
trilogy. If you’re willing to suspend disbelief and go along for that ride,
however, Modern Warfare 3 is more spectacularly scripted, unapologetically
over-the-top fun than ever...
Modern Warfare 2 may have received all the hype (and a good-sized dollop of controversy), but no less than three Call of Duty games were released on November 10. While PS3 and 360 owners got their hands on the latest game, and DS owners got a rejigged handheld version, Wii owners were ‘treated’ to a port of its two-year-old predecessor instead.