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  • What's a minor thug to do? You're on the bottom rung of your criminal gang, overlooked and underpaid. Consequently, while on some shady activity at the, erm, zoo, you don't feel bad about sneaking off for a look at the piranha fish.You're just admiring the flesh-eating beasts when, suddenly, a psycho in a big trenchcoat grabs you, mutters something about "information" and then, without waiting even a microsecond for a response, plunges your head into the water and stands impassively as the
  • Spider-Man and Hulk work well as open-world adventurers and the X-Men make for stellar action RPG stars. Few Marvel Comics properties fit the first-person shooter bill like The Punisher, and Frank Castle’s wanton violence in the name of vigilante justice is a comfortable premise for a videogame. Unlike the last generation’s solid third-person Punisher game, however, The Punisher: No Mercy is a sloppy, online-focused FPS

  • Riding ATVs is something we don’t get around to doing that often. As a result, Pure is a wonderful exercise in escapism, taking you away from the daily grind and into a high-octane environment in which you’re able to zoom around beautiful countryside without a care in the world.

  • Sega Teams Japanese-only 15th anniversary party piece contains the best bits of Puyo Pop Fever and its Japanese-only sequel, plus some brand new elements including the much-wanted
  • Nov 21, 2007 What happened to the original version of Puzzle de Harvest Moon? Slated for a fall release last year, the initial iteration promised a story mode, minigames and even sideways orientation of the DS for a larger vertical playing field. We ask because the feature-light final product seemingly betrays its additional year of development, delivering much less than expected despite the full price tag. What's the deal? Puzzle de Harvest Moon takes the characters and settings of Natsume's
  • Perhaps more than any other genre, puzzle games can be made or broken by seemingly superficial details in presentation. Little things, like the satisfying shatter of gems in Puzzle Fighter or the painful-sounding zap of matching skulls in Puzzle Quest, can really take a puzzle game from pretty good to fiendishly addicting. Recently, Peggle is an extreme example of this; what makes Peggle fun is literally everything except the actual gameplay

  • After the giddy heights of the original Puzzle Quest, Infinite Interactive has released ever-lazier rehashes of the same ‘match-three puzzle meets RPG’ idea. But Puzzle Quest 2 is billed as a straight sequel to the first game, so has some of that original spark been rekindled? Kind of…

  •  First off, a Bejeweled ‘Match 3’ role-playing game shouldn’t work. The most casual and the least casual ends of the gaming spectrum shouldn’t be brought together and tied in a strange knot like this. However, anyone who played the Nintendo DS version of Puzzle Quest will know that, against reason, it does work - and that this is a finely-balanced and incredibly compulsive re-invention of the basic Bejeweled
  • Oct 24, 2007 Could you imagine trying to pitch the concept for this game? It's Bejeweled meets Final Fantasy! Yeah. It does sound ridiculous. But as PSP and DS gamers learned earlier this year, the combo actually works quite well. It's the RPG puzzle gamers never knew they wanted! Or is that the puzzle game role-players never thought they'd play? Anyway… moving on. Yes, it's another PSP port for Xbox Live. And boy is this worth the paltry sum of Microsoft Points being requested. Choose
  • If you’re reading this, you probably know that the brilliance of Puzzle Quest lies in the beautiful matrimony between casual and hardcore. The original PQ took a casual puzzle concept (Bejeweled) and legitimized it with plenty of hardcore RPG elements like intense battles, character leveling and engrossing story.


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