It looks like competing “tap the buttons as colored gems move across the screen in time with music” games Rock Band and Guitar Hero have started the kind of annual rivalry usually reserved for sports fans. So, despite the fact that the series is still called Guitar Hero, this year’s big innovation is the addition of drummers and singers (and the accompanying $180 bundle pack).
Somewhere between Rock Band and the distant promise of Guitar Hero World Tour, ‘classic’ Guitar Hero became very ordinary, very quickly. This, now the fifth game, bears all the hallmarks of a series paddling to stay afloat. World Tour’s change of direction is looking even more necessary now. It all started so well too. Aerosmith has been involved with track selections, story elements and even mockumentary videos, and are
Guitar Hero has been so massively successful for one reason - it's an excellent guitar-playing simulator with classic video game trappings. Guitar Hero: On Tour can't possibly ship with a fake guitar, so it can only simulate Guitar Hero gameplay, not the just-real-enough rock experience. In the transition to DS, it's lost the party game vibe, the friendly humiliation of poorly playing a song you love, even the quasi-pride you get when five
The Guitar Hero series has usually had a stellar track list – seriously, how many people would be willing to shred out to a ridiculous looking plastic guitar if the tunes were lame? So on one hand, it makes sense for publisher Activision to release this compilation, which collects 48 songs from five previous Guitar Hero titles (Guitar Heroes 1 through 3 as well as Rocks the ‘80s and Aerosmith).
There have been enough of these dedicated rhythym-action games to give devs an idea of what makes a good one. Here’s our checklist: first, take a group with plenty of memorable hits that are fun to play on multiple plastic instruments. Then add a selection of tunes by bands that have been influenced by said hits. Thirdly, stuff the remainder of the disk with audio/visual memorabilia that’ll delight fans.
Sorry, Guitar Hero: We still love you, but we think it’s time we started seeing other franchises. Opting for a full band setup in Guitar Hero World Tour was a smart move and adding all those convenient features like Party Play to Guitar Hero 5 made all kinds of sense, but this time, it’s just not enough. Your ridiculous new story-driven career mode fails to hide the fact that Warriors of Rock is essentially just a dressed up version of the same game we’ve been playing for years.
The box art for Guitar Rock Tour is deceptively informative. You see a dark-haired girl in a tie and miniskirt playing a guitar, and a nondescript dude banging on the drums. And guess what? You’ll be playing either drums or guitar in this rhythm action game, and that girl is the default character in Quick Play mode. Simple, no?
During the quasi-pleasure of playing Gumboy Crazy Adventures, you rolled about collecting stars, changing your shape and sticking to surfaces to open up a portal and finish the level. While the game was a one-trick pony, it had fairly entertaining stables for you to frolic through.
Sizzling gunfights, white-knuckle horseback riding, lots of unflinching stares, slutty barmaids, and whisky - not the kind of stuff that usually works well with a gamepad attached, but the action/adventure Gun perfectly bottles all those classic Old West ingredients in videogame form, and the label doesn't read "snake
Taking cues from the old spaghetti westerns, modern
revenge tales, and marionette puppet shows comes a Kinect game that may
surprise gamers. The Gunstringer provides a unique experience with immersive
controls, a charming world, and a good sense of humor, but at the same time is
hindered by the same laggy controls and short campaign that may leave some
gamers feeling like there‘s a snake in their boots...