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  • Early on in the sci-fi shooter Quake 4, one of your fellow space marines barks, "I do my job and shut the hell up, just like you should." This might have been the mantra of the designers, too - Quake 4 is here to kick some ass, not question the nature of its existence. That's a shame, because there's a twist to this first-person shooter that could have led to greater things; instead, the game feels uninspired and uninspiring The big surprise in Quake 4 isn't really a surprise - halfway through
  • For Quake III Arena fans that wanted their cherished game on the Xbox 360, Quake Arena Arcade is a brilliant port. We have some questions, though. Does that audience even exist? Was Pi Studios and id Software aiming for a new audience?

  • The long-awaited new game from the creator of Portal has hit PC. Is it a worthy successor to the devious legacy of GlaDOS? 

  • Never has a title been more apt. Quantum of Solace is but a quantum of the movie; of the 15 stages only five are from Bond’s latest. The other ten are Casino Royale moments. From the outset Quantum has been sold on the strength of combat options. Want to creep through enemy-infested locales breaking necks and pulling off silenced PPK headshots in true GoldenEye fashion? Be Bond’s guest.

  • The title says it all, in that it says nothing at all. Quantum theory, by scientific definition, charts the behavior of matter on an atomic and subatomic level. It denotes a level of subtlety, an insane attention to detail. It certainly doesn’t denote seven foot meat mounds firing guns the size of small cows. Quantum Theory, the game, isn’t just broad; it is the loosest, baggiest and downright shoddiest of third-person shooters...

  • QuickSpot's gameplay is sweet and simple: you must quickly spot differences between two similar pictures displayed on the top and bottom of the DS. Think back to your days of perusing the "Hidden Pictures" in Highlights for Children as a kid while waiting at the doctor's office. It's like that, only way, way more

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