Firstly, The Agency is online only, and as such offers something very unique to PS3 gaming. Depending on your agency affiliation, U.N.I.T.E. or ParaGON, you'll get to play through different missions, branching between public and private portals, squad play and 32-player skirmishes.
What your character wears will determine the style of missions you'll play in. If you leave home dressed head to toe in camo gear you'll be tackling gung-ho, commando missions; dress in figure-hugging black, and
Sony Online Entertainment have been behind the mighty EverQuest, the thoroughly messed-up Star Wars Galaxies, and the innovative online FPS PlanetSide, so you can be sure it was a big deal when they announced a brand-new MMO late last year. In The Agency, you get to live the life of a James Bond-style agent taking sides with one of two organisations, arming yourself with some cool gadgets and modern weaponry to defeat ridiculous world-domination plots in a fast-paced shooter with the persistence of an online game.
Following in the footsteps of 2003’s PlanetSide, The Agency is an espionage-themed MMO that blends the salty grit of your average shooter with the smooth concoction of your World of Warcrafts and EverQuests.
We are drowning in a sea of MMOs. This isn’t a bad thing, but it can make it tough to decide which ones are worth getting excited about and which ones will quickly be forgotten. Well, NCsoft’s Aion is definitely one of the ones worth following. From what we've seen so far, it looks great (for an MMO, of course) with the sort of crisp visuals NCsoft's been spoiling us with since Guild Wars, only better.
Fantasy MMOs arent an endangered species these days. So is developer NCsofts latest MMO, Aion: Tower of Eternity worth getting excited about? The game does feature rather stunning visuals with multi-tiered cities in the clouds, and the ability to take flight for short periods of time with wings early on.
We found the somewhat abstract construction of Aions world which consists of a top, middle, and bottom layer, fresh and ripe with the opportunity to explore whats above and below with the
Aside from the sharp IL-2 Sturmovik: Birds of Prey, the Xbox 360 and PlayStation 3 don't really boast a long and proud legacy of historical combat flight simulations – and it's been a couple of years since the last notable release. Games like Heroes of Europe and the Blazing Angels entries have surely provided some entertainment to genre fans, plus the Battlestations series includes solid flight segments, but it's otherwise been very slim pickings of late compared to the richer PC flight scene...
Alan Wake is a successful American writer, and if hed read any Stephen King novels hed know he was already off to a bad start…
All is well, until his wife disappears. Devastated and suffering from writers block, Alan decides to move to a picturesque but spooky small town on his own. Once in Bright Falls, he meets his wifes apparent doppelganger and starts to have nightmares. At least it gets him writing again. But somehow Alans nightmares start to become true during his increasingly
You'll never be in control of Alan Wake's beautiful, expansive world. You won't bestride its mountains with a rocket launcher, knowing you can blow away its bad guys. In fact, you won't be seeking confrontation at all because you're not even sure how your enemies can be killed...
Alan's a writer. His girlfriend disappeared, eerily reflecting the events of his bestseller. He develops insomnia. He goes to a private sleep clinic in remote Bright Falls, set in mountainous Washington State. Finding
Its almost as if the Xbox 360 is showing off. Winking its little ring of light at you. Exploding some particle effect fireworks right in your face just because it can. Were talking about dynamic lighting and ambiance, and it would be nothing more than visual showboating if it werent for developers like Starbreeze, who see the huge possibilities in real-time changeable atmospheres and have utilized it in The Darkness, a title that would have been largely impossible on the previous generations
Alan Wake is the man who would be (Stephen) King: a horror writer living out nightmares in a sleepy white-picket-fence town. After the disappearance of his fiancé, Alan retires to Bright Falls hoping to get over his writers block. No such luck: his nightmares follow him there. So far, so Silent