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  • Time and again Edge has seen the clinical precision with which current technology can render vehicles, yet so often the spirit is absent. The curves are there, but the sense of dangerous speed barely contained - and all that entails for the driver - is not.So the burgeoning trend towards personalised, customised cars racing in 'lifestyle' oriented events, rather than professionally governed championships, is perhaps unsurprising. Factor in phenomena such as Hollywood's 'The Fast and
  • Some games really dish out a kicking before you get any sort of pleasure from them, making you feel quite inadequate and full of self-loathing. (Thought you were good at games? Think again, you useless idiot.) So after countless hard nights of enduring your gamers ego getting beating after beating, it should be comforting to know that one driving game is on its way which will (metaphorically) wipe away the tears and haul you down the bar for a couple of pick-me-ups. Juiced 2 wants to make you
  • At first glance, Juiced 2: Hot Import Nights, looks like another typical T&A affair. At times it felt like we were flipping through an issue of Maxim as dancers shimmied up and down poles in menu backgrounds while Juiced Girls popped up to attack us at every turn, firing off steamy stares towards the camera at every loading screen. With wet women touching themselves and looking about as perky as can be in nearly every screen not directly related to controlling a moving vehicle, Juiced 2 has
  • Taking in a viewing of the BAMF-happy Jumper trailer, you might be bracing your self for the Deja-dizzies, foreseeing another game/movie tie-in starring Hayden Christensen and Sammy L. Jackson. But you'd be wrong, young Padawan. Jumper: Griffin's Story follows Jamie Bell's character (the immensely irritating Jimmy from King Kong), unfolding a different plot that intersects the events in the film.For those not in the know, “jumpers”
  • You don’t wash your dishes with a lawnmower. Even if they’re encrusted with a week’s worth of shameful burrito negligence, you do it the right way: let them soak and steep, hoping that the grime frees itself overtime. It’s an inelegant metaphor, but one that applies to the ambitious designMMO house NetDevil has planned.

  • During our hands on play with Jumpgate Evolution at Codemasters’ Gamers Day 2009, I thought to myself how much I enjoyed playing Colony Wars on the PlayStation.  How simple it was to journey through space and engage in dog-fights (not the illegal kind) with enemy ships, the sense of achievement felt when completing a mission.  A lot of that nostalgia came back to me when playing Jumpgate Evolution.

  • Jumpgate: Evolution is NetDevil’s new MMO. The comparisons leap out at you - Stargate, Babylon 5 and even Star Wars all came to mind as we prepared to grapple with whatever crooked implementation of mouse-and-keyboard space flight they’d undoubtedly concocted. To our great surprise, on letting our stubby fingers maneuver our sprightly little fighter-jet into the infinite blackness of space, we were afforded the greatest of


  • Above: Telltale’s game looks ready to cut to the core of what we loved about the first Jurassic Park film, but it’s QTE-centric gameplay may leave some fans wanting more

    Telltale Games has come a long way since it was a 15-man operation with Telltale Texas Hold’em to its credit. Since then, the studio’s been fighting the good fight, keeping the point ‘n’ click adventure genre alive with many successful episodic series and digital releases. Now, the company is pulling out the big guns with its sights set on big licensed properties, like The Walking Dead, Fables, Back to the Future, and Jurassic Park. We recently got some brief hands-on time with Jurassic Park – and from what we’ve seen so far, it looks like the game’s QTE-centric gameplay may divide fans of the film…



  • Adventure game die-hards Telltale rolled out a new demo build of Jurassic Park for this year’s E3, giving us a little more insight into the connection between the film and game. For all intents and purposes, the game is a point-and-click adventure game without the point-and-click mechanics, taking elements of Heavy Rain’s contextual actions and seamlessly blending them with a sprinkling of quick-time events, practical puzzle solving and picture-in-picture navigation. And of course, there are dinosaurs, which is damn near...

  • Just Cause is shaping up to be something beyond incredible. When were mighty impressed when we saw it at E3 and now, after savoring another hands-on with the game, we're still smitten. And it's not just the eye-meltingly gorgeous graphics or the indulgently expansive play area that has us quivering at the knees - when you play Just Cause it's like a mushroom cloud-laying fun bomb going off in your face. If you're unfamiliar with the set-up, here's a quick rundown: you play CIA agent Rico

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