• Genji 2 gameplay footage (WMV, 10.7MB) - right-click to download
Tuesday 9 May 2006
One of the playable offerings at Sony's pre-E3 conference was samurai slasher sequel, Genji 2, and we took a few moments to really get to grips with it. You can take a look at the game in action at the conference by clicking the link above.
Set three years after the original PS2 version and billed as a "traditional" action/adventure by Sony, this follow-up boasts the chance to switch between characters
It's no secret that the upcoming samurai epic Genji: Days of the Blade (aka Genji 2) has a tough road ahead of it. Its awkward debut at Sony's pre-E3 press conference has become the stuff of Internet legend, thanks to the phrase "actual historical battles" being followed almost immediately by "giant enemy crab." And while it's certainly beautiful, its gameplay doesn't seem all that removed from the PS2 Genji: Dawn of the Samurai.
Granted, there's a lot of it we haven't yet seen. We haven't,
No matter how hard it tries, Genji: Days of the Blade will never, ever shake the stigma of its giant enemy crabs. One of the beasts was revealed during the E3 expo in May, and ever since, Genji has been the stuff of thousands of internet in-jokes. But behind those humongous crustaceans lurks a fast-paced, hauntingly pretty samurai epic that's finally looking ready for prime time.
While we haven't been too impressed with it in the past, Genji has rapidly shaped up since the last time we saw it.
Of all the Xbox 360 titles that might have crossed over to the Nintendo side… well, we could hardly have been more taken aback if Microsoft had finally confirmed the long-rumored handheld version of Halo.
Anyway, the mighty Geometry Wars is on its way to Wii and DS, and anyone who played the 360 version will know what brilliant news this is - not least because Geometry Wars Galaxies here features enhancements to the classic original, including new weapons, new enemies and two-player
Geometry Wars: Retro Evolved was the best 5 bucks you could spend on gaming last year. You could feel like you really got your money's worth, even though the game had only one level - one neverending, nerves shredding, relentless level. It was the intensity, the challenge, and the bragging rights that brought the game alive. The trippy visuals and enemies that seemed themed after Lucky Charms marshmallows didn't hurt, either.
Yesterday we got to pick up and play both the Wii and DS versions of
It had more than its fair share of problems, but we had a bit of a soft spot for The Getaway. Hammond and Carter were as unwieldy to control as three-year-olds dosed up on Sherbert Dips, but the London setting looked amazing and it remains one of the most cinematic games ever on PS2. The Getaway: Black Monday, then, has the potential to be an absolute corker, if Sony can just fix things such as the on-foot controls and enemy AI. And our visit to Sony's Soho studio this month put our minds at
Civil War buffs might be scratching their heads when they see machine guns and zeppelins, but that's all part of the appeal in Gettysburg: Armored Warfare. This 64 player RTS / FPS hybrid takes place in an alternate American Civil War, so check out the demo above and find out why...
(9MB, MOV)We've sent teams of crack operatives into tense close-combat action in Rainbow Six, steered one-man stealth specialist Sam Fisher into the murky conspiracies of Splinter Cell, and taken squad-based combat out into the great beyond in Ghost Recon. What's left for the Tom Clancy line to sink its political teeth into?Put simply: war. This is the kind of filthy war that stretches out as far as the eye can see, with explosions and shrapnel spraying with every click of the mouse.Ghost Recon
By
Edge_
posted October 18, 2004
As far as videogames are concerned, it's taken for granted that guns are good. Which makes guns with built-in cameras allowing you to shoot around corners even better. Combine that with airburst grenades and the ability to call in your own personal air strike and you can see why gamers may be tempted to eschew Ghost Recon 2's squad-based manoeuvrings in favour of the new Lone Wolf mode, which sees your character equipped with an arsenal of such prototype soldiers' toys.But while the Lone Wolf
In a marked contrast to previous Ghost Recon titles, Advanced Warfighter fast-fowards the hyper-real military combat series to 2013. Scratch built for 360 to fully flex the hardware's tech muscle, it looks stunning. But it's the new gameplay features that make this one of the first 'true' next-gen titles and a revolution in squad based gaming. We went hands on with the multiplayer modes to see how it's coming together.
Advanced Warfighter delivers an amazing level of choice for multiplayer