Yesterday morning we got another chance to see Modern Warfare 2 as part of Infinity Ward’s epic European tour. It was a more laid back affair than last month's multiplayer event in Los Angeles and felt less like we were being treated to something completely 'new' but we did get a chance to catch up with Robert Bowling (Infinity Ward's adopted spokesman and Creative Strategist) see some more single-player and have a go on Special Ops.

After continued exposure to ModNation Racers, we get the feeling that people will approach it in two very definite ways; one group (the lazy, instantaneous thrill seekers) will be quite happy if they never create anything. Why would they need to? Even during the brief beta trial somebody had already gone to the effort of making everyone from Kermit the Frog to Kratos. Plus, it’ll be just weeks after release before Koopa Beach and Mushroom Bridge are faithfully interpreted...
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Seconds. Yes, seconds. Those ticks that eventually make up a minute are how long it takes to build a track in the PSV's version of ModNation Racers. Granted, the track may be a bit barren, but the onset of two touchscreens for Sony's latest handheld bring about the best way to further Sony's Play, Create, Share dynasty: by making tracks even easier to create...
If you're looking for even the slightest bit of realism in your Wii racing, you should check out publisher Ubisoft's other launch game, GT Pro Series. For those who couldn't give a rip what kind of tires are smearing through layers of dirt and mud, there's Monster 4x4 World Circuit - and just like its sports car cousin, this one comes with a free plastic wheel attachment for the Wii remote.
Everything about Monster is designed for the widest possible audience. Pick your oversized ride
Finally announced for release outside of Japan, watch us play the upcoming English language version of Monster Hunter 3 Ultimate for the 3DS...
The action RPG gets a massive expansion with Monster Hunter 3 Ultimate. Find out what to expect in our preview...
We're a mere month away from the US release of Monster Hunter 3 Ultimate. Want to see local cross-platform co-op play in action? Check out our dev demo here...
We spent most of our youth hacking up make believe monsters. Tree stumps, bushes, neighbours’ pets – all it takes is a bit of imagination and no friends. It’s the key difference between gamers and non-gamers. The non-gamers embraced the magic of childhood looking for Where the Wild Things Are. We, on the other hand, asked Where the Wild Things Are Because We Want to Hit Them With Rakes. Gamers are destructive.
Monster Hunter is one of those game series that, despite the best efforts of everyone involved, has yet to attain the explosive popularity in North America that it has overseas. Part of this has to do with cultural factors – the heavily advertised PSP Monster Hunter Freedom Unite’s biggest selling point was its multiplayer… which was only do-able via ad hoc until very recently
Undead creatures have taken over a neighborhood. All the adults have disappeared without a trace, leaving just four teenage misfits to puzzle out what happened. And in the case of Monster Madness, an upcoming top-down shooter from Southpeak, "puzzling out what happened" means "blasting monsters into bloody chunks."
At first glance, Monster Madness is a fast-paced, top-down shooter in the mold of old-school classics like Smash TV and Zombies Ate My Neighbors, with players able to aim in a