Call of Duty has quickly jumped from being well-respected to a juggernaut. As of July, Call of Duty 2 was the most popular game on Xbox Live, and there's a lot more scrutiny on the sequel that is being released for both 360 and PS3. Activison isn't shying away from the piercing eyes, however. The company invited us to Paris, France to get our hands on the single and multiplayer - despite technical glitches and the threat of all-consuming jetlag ruining the experience.
The good news is that
It's the first-person shooter that has constantly set the standards in the World War II action market so it was with much excitement that we got to see the latest on Call of Duty 3.
With new additions to the Call of Duty series, publisher Activision's main aim has been to create the most intense and authentic WWII experience possible, which is why the transition to the next generation of consoles is hugely important. The extra processing power means more of everything - more enemy troops, more
It was a cold day in France. The rain was beating down something harsh, the enemies had an advantageous position, and we had one mission: get to the top of the hill. The problem was, for the most part, we were in a wide open valley with very little cover, and the enemies already occupied the few higher altitude positions there
Call of Duty 2 is undeniably hot right now. Months after it became the 360's top launch title, it's still the number one game on Xbox Live. Can lighting strike twice? We know 360 gamers are hoping it can. But the PlayStation 3's release is also coming up and the situation is, in many ways, similar. If you're planning to buy one of those beasts, you're no doubt already wondering - what games am I going to pick up? The undying appeal of the World War II shooter, a series you're pretty sure you
We've already previewed Call of Duty 3 pretty extensively, but we recently had an opportunity to take a longer look at the PlayStation 3 version in action. Scheduled to ship alongside the system on its Nov. 17 launch, it looks more or less identical to its Xbox 360 cousin, but there are a few touches unique to Sony's shiny new monster.
We were told, for instance, that the PS3's multiple processors make it easier to keep the animation from becoming slow or choppy (although we were then told
The Call of Duty franchise has already defined what a next-gen first-person shooter should be, winning FPS battles since the day the Xbox 360 launched. Activision and Treyarch won't be happy until they win the whole darn war, and showed us their firepower in a next-gen hands-on gameplay session at Activision headquarters in Santa Monica, CA.
It's easy to see this series is hitting its stride. The people behind Call of Duty know that we want intense, memorable scenarios filled with carnage. We
It's the first-person shooter that has constantly set the standards in the World War II action market so it was with much excitement that we got to see the latest on Call of Duty 3.
With new additions to the Call of Duty series, publisher Activision's main aim has been to create the most intense and authentic WWII experience possible, which is why the transition to the next generation of consoles is hugely important. The extra processing power means more of everything - more enemy troops, more
It was a cold day in France. The rain was beating down something harsh, the enemies had an advantageous position, and we had one mission: get to the top of the hill. The problem was, for the most part, we were in a wide open valley with very little cover, and the enemies already occupied the few higher altitude positions there
Friday 27 October 2006
Coming out alongside Wii-exclusive shooters like Red Steel and Far Cry Vengeance, it might seem that the multiplatform port of Call of Duty 3 has a fight on its hands. But when we got both hands on a level from the game recently, we discovered that it's got plenty of fight in it.
At first we found it hard not to be disappointed that every possible control hasn't been made into a Wii-mote gesture and there aren't sections where you have to clip it to your belt and
Coming out alongside Wii-exclusive shooters like Red Steel and Far Cry Vengeance, it might seem that the multiplatform port of Call of Duty 3 has a fight on its hands. But when we got both hands on a level from the game recently, we discovered that it's got plenty of fight in it.
At first we found it hard not to be disappointed that every possible control hasn't been made into a Wii-mote gesture and there aren't sections where you have to clip it to your belt and actually crawl on all fours,