With curious binocular-like eyes and a metallically high-pitched voice, Wall-E stars as an adorable trash-compacter in this summer’s Pixar film of the same name. Plot details are scarce, but from what we can discern, Wall-E is the last surviving trash cleaner on a long-since abandoned Earth. One day, a recon spaceship arrives with the sleek iPod-looking Eve, Wall-E’s romantic interest. When she has to leave, Wall-E hops on board
With curious binocular-like eyes and a metallically high-pitched voice, Wall-E stars as an adorable trash-compacter in this summer’s Pixar film of the same name. Plot details are scarce, but from what we can discern, Wall-E is the last surviving trash cleaner on a long-since abandoned Earth. One day, a recon spaceship arrives with the sleek iPod-looking Eve, Wall-E’s romantic interest. When she has to leave, Wall-E hops on board
This is how you know you’re a badass: a rival faction of assassins boards the passenger plane you’re on, goes through the trouble of killing everybody on board, and then tilts the airliner toward the ground just to kill you. It’s flattering, really - but then, being a 24-year-old superassassin does invite some unique attention.
Familiar with Wanted, are ya? Last summer’s blockbuster documentary about a secret society of bullet jugglers? We kid. Wanted centers on Wesley Gibson, a sad sacked shlub abruptly awakened from his 9 to 5 monotony to find out that he’s been blessed with the hereditary ability to curve bullets, deflect blades and generate all manner of mercenary mayhem.
This is how you know you’re a badass: a rival faction of assassins boards the passenger plane you’re on, goes through the trouble of killing everybody on board, and then tilts the airliner toward the ground just to kill you. It’s flattering, really - but then, being a 24-year-old superassassin does invite some unique attention.
War of the Roses is on its way to being Paradox Interactive's biggest project to date. A new IP that has been described as a "massive team-based multiplayer melee combat experience," the team behind it doesn't know exactly how many people it's going to support yet...