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By Matthew Pellett posted 4 years, 2 months ago
Dec 12, 2007 Pack up your plasma rifle because its time for us to don the wizards cap and break out the dice. Sacred 2 doesnt have a lot of competition on the 360, but then thats because its closest rival is the average superhero romp Marvel Ultimate Alliance. Youd have to go back to Baldurs Gate: Dark Alliance II on the original Xbox to find something vaguely similar. Newcomers to the series fear not: Sacred 2 takes place 2000 years before the first game, so no experience is

By Desslock, PC Gamer US posted 3 years, 9 months ago

Sacred was a massive, innovative action RPG that impressed us enough to be proclaimed PC Gamer’s RPG of the Year in 2004. But, like all games, it was imperfect; most notably, its hack-and-slash combat quickly became repetitive, and controls occasionally felt imprecise. After finally playing some of its much-anticipated prequel, I’m convinced that Sacred 2 will address the gameplay faults that burdened its predecessor and deliver


Tyler Nagata - GamesRadar
By Tyler Nagata posted 3 years, 12 months ago
While it won't melt your eyeballs with graphics too awesome for human beings to handle, Sacred 2: Fallen Angel looks like it might make left-clicking for loot fun again. In terms of visuals, the action RPG has come a long way since its predecessor released. Small details, like blades of grass swaying gently with the breeze or how your character actually gets wet when it rains, give the game's tried and true dungeon crawling gameplay mechanics


By GamesRadar US posted 4 years, 9 months ago
Weve gone years without a successor to Diablo II - perhaps the MMO-boom put a dampener on the need to wander through caves with swords of increasing girth, facing monsters of increasing size and fangs. Whatever, in the run up to what could be the announcement of Diablo III; prime examples of hackage and slashery are oozing out of the fantastical woodwork and sitting obstinately on the horizon. Their names are legion, and chief among them in probable worth and certainly graphical goodness is

Tyler Nagata - GamesRadar
By Tyler Nagata posted 3 years, 12 months ago
We're genuinely excited about Sacred 2: Fallen Angel for the PC. The promising title looks like the next natural step for those with any love for dungeon crawlers like Diablo or Titan Quest. Unfortunately, we doubt the 360 version will strike the same chord, as its audience may be unfamiliar with the mostly PC-centric genre.Visually, Sacred 2 has come far since its predecessor first released. Small details, like blades of grass swaying gently

By Jon Blyth posted 3 years, 6 months ago

Although well-received by critics, the first Sacred was much bigger in Europe than in the US and UK. It had a robust and entertaining combat system, which only rarely succumbed to the fatigue of repetition that the genre is known for.


By Gabe Graziani posted 5 years, 11 months ago
Every day, some gat-toting punk game blasts its way across your console, frontin' like it's the next Grand Theft Auto... unless you're an Xbox 360 owner, in which case you're still thugless. Veteran developer Volition aims to change this with Saint's Row. On one hand, as yet another would be heir to the Grand Theft Auto empire, this ambitious prince may discover too late that it'll take more than mimicry to dethrone the reigning king. On the other hand, this is indeed one ambitious prince ...

By Xbox World 360 posted 6 years ago
We can just imagine the brainstorming sessions that went on deep in the bowels of Illinois-based Volition as it pondered the way ahead for the next generation of its games. And it would have boiled down to this: "Erm, how about we do a GTA, but, er, make it better? Stick it online or something?" "Yeah, that sounds good." And so Saint's Row on 360 was born, with its gats precisely targeted on Rockstar's jewel in the crown and anything else of its ilk out there on the game shelves. But is this

By Justin Leeper posted 5 years, 7 months ago
Are you sick and tired of Grand Theft Auto-derivative games? Wait, let's rephrase that: Are you sick of reading about GTA-derivative games? If so, we're wasting each other's time here. But you're urged to keep your mind open, because Saint's Row might just change your mind about the free-roaming drive-and-gun genre. The most striking aspect of the game, of course, is the graphics. Saint's Row wasn't just put on Xbox 360 so that its publisher, THQ, could charge an extra $10 at retail. While the

Let's get one thing out of the way first: Saints Row is almost exactly like Grand Theft Auto in every way. However, lacking any other game like it on the platform, this seemingly cookie-cutter version lights up the 360 with combustible mayhem on an order not yet reached by other titles After mere seconds of play, the controls display a simple elegance that is instantly recognizable if not totally easy to get the hang of. Once you've scored a gat, you can shoot anything you like simply by
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